Home made KS music.
Posted: Sat Sep 04, 2010 3:28 am
Would be nice if those of us who have the patience to create a song around here could post up some music in a KS style, or like I have done, which is to simply create something that's even slightly KS related.
I wish I could say I had done this, but the cheerful and non-intrusive style of the music featured in KS was too different from the normal garbage I pump out on a daily basis. I can only make serious pieces it seems, but regardless here it is: http://australis-dev.net/media/katawa-attempt_7.mp3
Back story time: The original shell of this song (being the monitor beeps and pads) was created while I myself was lying in a hospital with little to no information of when I would leave. It tells the story of change and the eventual breaking point anyone who has an extended stay experiences when they break down and face the fact they will never have a truly normal life. (Sound familiar?)
I've been told by several people that it originally sounded too repetitive, and they did have a point at the time. So the introductions of various instruments has been greatly delayed. However I feel that the drums are still lacking individuality, so I'll be working on switching from FPC to one of Kontact 4's world kits as soon as I find the space to install them.
Next try: Something that actually sounds as thought it could be implemented in the game. Perhaps with a saxophone...
I wish I could say I had done this, but the cheerful and non-intrusive style of the music featured in KS was too different from the normal garbage I pump out on a daily basis. I can only make serious pieces it seems, but regardless here it is: http://australis-dev.net/media/katawa-attempt_7.mp3
Back story time: The original shell of this song (being the monitor beeps and pads) was created while I myself was lying in a hospital with little to no information of when I would leave. It tells the story of change and the eventual breaking point anyone who has an extended stay experiences when they break down and face the fact they will never have a truly normal life. (Sound familiar?)
I've been told by several people that it originally sounded too repetitive, and they did have a point at the time. So the introductions of various instruments has been greatly delayed. However I feel that the drums are still lacking individuality, so I'll be working on switching from FPC to one of Kontact 4's world kits as soon as I find the space to install them.
Next try: Something that actually sounds as thought it could be implemented in the game. Perhaps with a saxophone...