so who was part of the bodycountSilentcook wrote:The game's first draft had a bodycount of a minimum of one and a maximum of three dead characters, depending on which and how many wrong turns you took.uwa wrote:For that matter, did any path significantly pull back on drama/darkness?
I kind of wish one of those deaths stayed in, too. All considered, it might have made for a better end result, storytelling-wise.
Ask!
Re: Ask!
-
- Carelessly Cooking You
- Posts: 2572
- Joined: Thu Mar 06, 2008 8:22 am
- Location: Imola, Italy
Re: Ask!
Before the people who ask multiply: no.Iggy wrote:I suppose you got a lot of people curious (well, at least me) so let me be the first to ask, could you please enlighten us a bit about that?
Shattering your dreams since '94. I also fought COVID in '20 and '21, and all I got was this lousy forum sig.
- Zombiedude101
- Posts: 69
- Joined: Sat Jan 28, 2012 3:07 pm
Re: Ask!
How'd you learn to deal with bad publicity, such as this: http://theglobaldaily.net/010412.html
Also, do you have any future plans for Visual Novels?
Also, do you have any future plans for Visual Novels?
Re: Ask!
Well, this thread is full of stuff like that, and so is the blog. We're not the best judges on whats interesting, but I'm sure lots of anecdotes would be so.McBaggin wrote:Any interesting developer commentary/fun trivia about the game that most people are likely to miss from you guys?
<Aura> would you squeeze a warm PVC bottle between your thighs and call it "manaka-chan"
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
Re: Ask!
Our secret is not giving a fuck. Also that article is bogus. Also, nothing we'd want to talk about.Zombiedude101 wrote:How'd you learn to deal with bad publicity, such as this: http://theglobaldaily.net/010412.html
Also, do you have any future plans for Visual Novels?
<Aura> would you squeeze a warm PVC bottle between your thighs and call it "manaka-chan"
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
Re: Ask!
It's a s-e-c-r-e-t.Guest wrote:What did Shizune sign to Hisao that Misha refused to translate in the first act? I don't think that was ever revealed.
<Aura> would you squeeze a warm PVC bottle between your thighs and call it "manaka-chan"
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
- The_Dudinator
- Posts: 10
- Joined: Wed Feb 29, 2012 5:27 pm
Re: Ask!
All of the images and pictures which are in the game, meaning those without any characters in them, did you guys take the pictures and edit them with Photoshop, or just plucked them off of the internet or something like that?
In Order Of Completion
Emi: 8.0 ----- Lilly: 10.0 ----- Hanako: 7.5 ----- Shizune: 8.5 ----- Rin: 9.0
Emi: 8.0 ----- Lilly: 10.0 ----- Hanako: 7.5 ----- Shizune: 8.5 ----- Rin: 9.0
Re: Ask!
Thank you for answering.Silentcook wrote:The game's first draft had a bodycount of a minimum of one and a maximum of three dead characters, depending on which and how many wrong turns you took.
I kind of wish one of those deaths stayed in, too. All considered, it might have made for a better end result, storytelling-wise.
Was there ever a global decision that a bodycount wasn't good, or did they just happen to go away one-by-one through story revisions/improvement?
Did the unavoidable one change based on path/ending? (other than places where Hisao was killed off early, like the Kenji Act 1 end)
I was just thinking that, as one of the ideas in the Hanako path is that you can't fix her, well, an unavoidable death in that situation would be a hell of a way to drive the point home.
Sorry if I sound pushy, I just figure that if you don't like it you won't answer.
Last edited by uwa on Thu Mar 01, 2012 4:23 am, edited 1 time in total.
Emi > Lilly > Misha > Hanako = Rin > Shizune... I might just prefer women who put out a lot.
Mind-stickiness: Hanako > Misha = Shizune > Rin > Emi > Lilly
Mind-stickiness: Hanako > Misha = Shizune > Rin > Emi > Lilly
Re: Ask!
Hmm... I'm not sure whether this thread's numerous posters have impressed me or disappointed me. Here's to hoping this thread doesn't require locking/closing in the near future!
Anyway, first question: was there a particular reason that Lilly's "Good End" was the only path that had an Epilogue? Or was that snippet after the credits something else? Whatever its purpose, it definitely stood out!
Also, to each dev: if you could go back in time right now and change the story you were writing/art you were creating in some way, which change would be most important to you/which change would you want to make more than anything else? Why? This second question isn't really all that important, but for those of you who enjoy these kinds of introspective questions (or maybe are feeling rather pensive/wistful), I thought I would at least set the stage for your thoughts
And as you've likely heard from hundreds of others: thank you for sharing this masterpiece with us all. Oh, and thanks in advance for maybe answering my question(s), too!
Anyway, first question: was there a particular reason that Lilly's "Good End" was the only path that had an Epilogue? Or was that snippet after the credits something else? Whatever its purpose, it definitely stood out!
Also, to each dev: if you could go back in time right now and change the story you were writing/art you were creating in some way, which change would be most important to you/which change would you want to make more than anything else? Why? This second question isn't really all that important, but for those of you who enjoy these kinds of introspective questions (or maybe are feeling rather pensive/wistful), I thought I would at least set the stage for your thoughts
And as you've likely heard from hundreds of others: thank you for sharing this masterpiece with us all. Oh, and thanks in advance for maybe answering my question(s), too!
Re: Ask!
I assume you mean the backgrounds? Most of them were photos taken by us, a couple are public domain.The_Dudinator wrote:All of the images and pictures which are in the game, meaning those without any characters in them, did you guys take the pictures and edit them with Photoshop, or just plucked them off of the internet or something like that?
<Aura> would you squeeze a warm PVC bottle between your thighs and call it "manaka-chan"
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
Re: Ask!
Suriko was the only writer who didn't think epilogues are lame.Malkav wrote:Anyway, first question: was there a particular reason that Lilly's "Good End" was the only path that had an Epilogue? Or was that snippet after the credits something else? Whatever its purpose, it definitely stood out!
Even though I'm not entirely happy with everything, I don't really feel like I would like to change anything in KS. It's done, it's the way it is, and that's that.Also, to each dev: if you could go back in time right now and change the story you were writing/art you were creating in some way, which change would be most important to you/which change would you want to make more than anything else? Why? This second question isn't really all that important, but for those of you who enjoy these kinds of introspective questions (or maybe are feeling rather pensive/wistful), I thought I would at least set the stage for your thoughts :)
<Aura> would you squeeze a warm PVC bottle between your thighs and call it "manaka-chan"
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
Re: Ask!
Apologies in advance if this question has been asked already or if this is not quite the right thread for such a question. This has been bothering me for a while, and although I've played through Shizune's route 2 and a half times, I still can't figure it out. It seems like I'm missing something really obvious.
In Shizune's bad ending - specifically, in Spiral - as Hisao encounters Kenji on a nighttime stroll, he takes some time to reflect on his troubles with Shizune. He specifically mentions an incident where he "lied through his hands" to Shizune while "carrying on an entirely different conversation with Misha", and then starts wondering whether Shizune can read lips. I can't remember this incident ever taking place. I even re-read back from Tongue-Tied specifically looking for such an incident, but couldn't find it. What incident is Hisao thinking about here? Is it in the game, or is it, like the two fights between Shizune and Misha, only referred to but never experienced? If it is part of the game, what scene is it in?
In Shizune's bad ending - specifically, in Spiral - as Hisao encounters Kenji on a nighttime stroll, he takes some time to reflect on his troubles with Shizune. He specifically mentions an incident where he "lied through his hands" to Shizune while "carrying on an entirely different conversation with Misha", and then starts wondering whether Shizune can read lips. I can't remember this incident ever taking place. I even re-read back from Tongue-Tied specifically looking for such an incident, but couldn't find it. What incident is Hisao thinking about here? Is it in the game, or is it, like the two fights between Shizune and Misha, only referred to but never experienced? If it is part of the game, what scene is it in?
Katawa Shoujo OST Transcriptions and Arrangements: Consolidated list
Katawa Shoujo Music Index and Table of Contents
Game completion: 100% several times over
Favorite route: Rin
Insights on Rin | Insights on Shizune
Katawa Shoujo Music Index and Table of Contents
Game completion: 100% several times over
Favorite route: Rin
Insights on Rin | Insights on Shizune