A lot of questions, enough to write an essay on the subject. We all had a different approach to choices. I planned the story structure heavily before writing, including all the choices and branches. I also experimented a lot with complexity and different substructures (and you can see that Act 1 and Rin path have a lot more branching than other parts of the game). I also wanted to keep the choices as ambiguous as possible in Rin's path, to reflect Hisao's confusion.person132 wrote:I'd like to hear from the writers about the decision points in their respective paths.
To what extent did you write towards a choice you already had in mind? Were there choices that just arose from the scenes as you wrote them? Were there any reasons besides the obvious for putting in some decisions?
Was there an overall plan for the choices in the route? How early/late in the process did it come about? Were you looking to have some sort of "theme" for the good and bad choices?
You guys have made a pretty cool VN for a first effort. Thanks for it.
Some of the writers first wrote their "main" story linearily, like you would a book, and then added choices and branching in. It makes writing the main story quite a bit easier, but complex branching becomes harder to add. Especially Shizune's and Lilly's paths have a clear theme for their choices (inevitability and trust, respectively).