God damn, Suriko... I thought I couldn't feel, but the writing of your path, coupled by your boon of an artist have wrenched some emotion out of me. I commend you, and thank you for your work. I'm going to go and sit alone so I don't end up crying because it brought up my memories of my shitty childhood.
I haven't been playing much (only just entered the library for the first time) but already I noticed tremendous attention to detail. the text flows well and is engaging. plenty of animation (I really liked the leaves falling behind the window in the hospital in the prologue).
the jazzy style of the music happens to not be quite my cup of tea but that's not something that really detracts from my enjoyment.
I hope I can get myself planted in Lilly's root [budpuntimes]. I remember it not being very evident what choices lead to what routes exactly, though I did 100% the demo 4 years back. it's just been way too long!
edit: and yes, I did indeed fall into the kenji ending. just like I did the first time I ever played the demo. god F dammit.
*googles walkthrough
wth? the only real difference between my choices and what I should have chosen was about introducing myself and whether I liked hanako. those have nothing to do with lilly!
for all the effort put into this game, the routes/choices don't make a lick of sense. well, not that I expected any major script changes to act 1 to begin with.
Last edited by vaen on Wed Jan 04, 2012 12:45 pm, edited 2 times in total.
I was kind of surprised, because I wasn't really paying attention (already 100%'ed act 1, blahblah) only to get a cutscene. Now I want to watch it again.
yeah, I'm just here to chip in my amazement at the cutscene too.
I was just skipping through the Ch1 stuff after playing it so many times, and then as I get ready for Act 2 I was like "wooooaaaaaaah" at the Lilly cutscene, that was some top notch quality animation by Mike Inel and it hit me completely off-guard.
Still haven't seen the other 4 cutscenes yet, I'll save them for later.