Premature Nostalgia

Comment on and discuss blog posts in here. One thread per post.
User avatar
Aura
>has heterochromia
Posts: 3282
Joined: Mon Jun 25, 2007 8:21 am

Premature Nostalgia

Post by Aura »

<Aura> would you squeeze a warm PVC bottle between your thighs and call it "manaka-chan"
<Suriko> I would do it if it wouldn't be so hard to explain to my parents
User avatar
Red_Machine
Posts: 78
Joined: Wed Feb 02, 2011 11:08 am

Re: Premature Nostalgia

Post by Red_Machine »

I think that was succintly put.

Also, does it make anyone else think that the release might be sooner than we expect?
Hanako>Misha>Emi>Lilly>Shizune>Rin
Image
User avatar
griffon8
Posts: 1116
Joined: Mon Jan 25, 2010 8:47 pm
Location: Southeast Michigan, USA

Re: Premature Nostalgia

Post by griffon8 »

Ultimately, I'd say it depends on the goal.

For Katawa Shoujo, the journey has become terribly important. With the length of time the game release has taken, the community has grown around it. And because we have relatively little to go on for exactly what to expect, speculation runs wild.

As you mentioned in your blog, the dev's community has its own activities. If you were able to bang out a game you were satisfied with within a year of starting, that community wouldn't exist, at least in its current form. So the journey became important for you.

I would not go so far as to say that without the goal being achieved, the journey becomes meaningless. It had value in and of itself, even if—horror of horrors—the goal is never reached.

Then there is life. For that, the journey is everything; the goal is mere triviality.
I found out about Katawa Shoujo through the forums of Misfile. There, I am the editor of Misfiled Dreams.

Completed: 100%, including bonus picture. Shizune>Emi>Lilly>Hanako>Rin

Griffon8's Writing
User avatar
Caesius
Posts: 955
Joined: Fri May 08, 2009 3:15 pm
Contact:

Re: Premature Nostalgia

Post by Caesius »

The random porn getting posted on the Shimmie is the best part of the journey.


It's also the best part of the destination!
Image
User avatar
Leotrak
Posts: 589
Joined: Sun May 23, 2010 5:49 pm
Location: Your Mind, Slowly Nibbling away your Sanity

Re: Premature Nostalgia

Post by Leotrak »

griffon8 wrote:I would not go so far as to say that without the goal being achieved, the journey becomes meaningless. It had value in and of itself, even if—horror of horrors—the goal is never reached.
A journey would only become meaningless if one does nothing with the experience gained from it, I think.

(Please don't ask me to elaborate on that statement. I am mentally unable to)
"ice-cream-flavoured ice-cream" -Rin
"oh moe is me" -me
Numbered Days, my first piece of fanfic
Leotrak's Library, my other depository of written stuffs
Before: Hanako>/=Emi>Rin>Lilly>Shizune
After: Emi>Rin>Hanako>Lilly>>>>>>>>>>>Shizune
User avatar
Palas
Posts: 224
Joined: Fri Mar 04, 2011 7:25 am
Location: Brazil
Contact:

Re: Premature Nostalgia

Post by Palas »

The destination affects the journey and the journey affects the destination, I'm sure. I've been interested in KS for not so long, so I can't say whether you devs suffered much influence from the fanbase at, well, deving or not. My bet is that yes, you did. So, you know, it's not just a project - it's an experience. If the game didn't die, if you're stubborn and care about it, thank the journey.



(inb4 weird analogies with enjoying airplanes' food)


P.S.: Nice post.
While we are here discussing, Hanako is somewhere hopping from dark to darker tiles. Alone.
KFJ
Posts: 6
Joined: Tue Jan 18, 2011 12:13 pm

Re: Premature Nostalgia

Post by KFJ »

That was a great blog post.


It reminds me of how it is for me to watch anime - I watch the episodes from the pilot to the finale, just scratching at that happy ending until it finally happens. Then, when the show is over & done with - I feel a bit empty. "What should I do now?" Is a thought that keeps occurring.


I can't wait for KS - I've been checking the blog daily since Act 1 got released. It's really strange how most of the posts aren't directly related to the actual development of KS, but more what the folks who are making KS are thinking. (Can't put this properly - Sorry!)
pollardy
Posts: 13
Joined: Sun Jan 23, 2011 3:04 pm

Re: Premature Nostalgia

Post by pollardy »

Caesius wrote:The random porn getting posted on the Shimmie is the best part of the journey.


It's also the best part of the destination!
i personaly go there for konflickers shenangins and for weee to kill me with moe.

/there have been a few good fanfics rather short but well written
User avatar
Lawls
Posts: 139
Joined: Sun Jun 21, 2009 5:26 am

Re: Premature Nostalgia

Post by Lawls »

Lets go pre june release!
<Aura> "For a long time now, I've thought it doesn't matter one bit whether they are disabled or not."

"But it’s looking like it may actually happen before we all die." - cpl_crud
  • "There is nothing either good or bad, but thinking makes it so" - Shakespeare
User avatar
Mercutio
Posts: 320
Joined: Thu May 14, 2009 8:29 pm
Location: Location: Location:

Re: Premature Nostalgia

Post by Mercutio »

I think the journey changes what the destination means to you. only speaking for my experience here, but if I hadn't spent a few years keeping track of KS and watching the dev blog like a hawk (or like a boss, or maybe like a boss hawk), the game and characters wouldn't matter as much to me. but it's like now, I've watched all this stuff happen, I've read a ton of speculation, I've posted here and talked up the game to friends. people still look at me weird when I tell them the premise, but who cares. :mrgreen: it's more than just another game I'm keeping track of.

and I think I'll appreciate the game more when it's done 'cause I've been here for the journey, y'know? after reading alllll the shit the devs have been through (or just the stuff they shared with us), the whole thing is more important to me, 'cause I know what went on behind it. and that's awesome.
"There is no excellent beauty that hath not some strangeness in the proportion." - Sir Francis Bacon

Emi = Hanako > Lilly > Rin >>>>>>> Shizune
amazing how preference changes now that the game's actually out.
Akira/Hanako for the win. Meiko/Nurse for even more win. Miki/Misha for win that goes BEYOND THE IMPOSSIBLE.
Jojje
Posts: 81
Joined: Fri Sep 25, 2009 2:53 pm
Location: Sweden

Re: Premature Nostalgia

Post by Jojje »

You guys should meet up when you release and have a release party, whoo!
Image
"Yeah, I like doing it in a horizontal position more, if you know what I mean.
But it can't be helped, can't ask the wall to lay down."
User avatar
griffon8
Posts: 1116
Joined: Mon Jan 25, 2010 8:47 pm
Location: Southeast Michigan, USA

Re: Premature Nostalgia

Post by griffon8 »

Leotrak wrote:A journey would only become meaningless if one does nothing with the experience gained from it, I think.
I would accept that as true.
I found out about Katawa Shoujo through the forums of Misfile. There, I am the editor of Misfiled Dreams.

Completed: 100%, including bonus picture. Shizune>Emi>Lilly>Hanako>Rin

Griffon8's Writing
User avatar
qinop
Posts: 15
Joined: Sun Dec 13, 2009 8:29 pm

Re: Premature Nostalgia

Post by qinop »

I prefer "The journey's the thing," but objectively speaking, there's no real difference.

I love that quote/idea; it's helped me with everything, even my damn life.

But it's what KS is. The thing that everyone's waiting for, what you guys are striving for. You have to keep going, just to see how far you can get.
I know it's a lot to ask, but could you fags can stop arguing about retarded shit for a second and give me sauce?
User avatar
Deimos
Posts: 365
Joined: Mon Jun 22, 2009 3:19 pm
Location: A Throne In Hell

Re: Premature Nostalgia

Post by Deimos »

I believe what is now called a journey incorporates many elements of pilgrimages. The thorough self-reflection , the pursuit of a noble goal, the cleansing and rearrangement of the mind through experience are all elements within what makes a project that demanded a substantial amount of time so worthwhile.

The destination is the primary motivating factor and thus what sets nostalgia apart from escapism is that it is extremely precious when it concerns the fondness one might hold for certain stations along the way of the development of KS or its surrounding phenomenons, humans just prefer a closure to any story they consider remarkable and the story of KS is interesting in several ways. First of all, there is naturally the game itself, but also its conception and developmental cycles and what little influence the people had who cared enough to spend some thoughts on the forum in the form of amusing speculation, serious discussion, contributions of art and dedicated something meaningful - perhaps not in the grand scheme but enough to come to the realization that there is a certain carefully layered emotional depth or even magnitude to Katawa Shoujo.

I came because I cared about obtaining entertainment, I stayed and began caring about the characters and, I hope, I will go having cared about the project altogether.
Ahh, Morticia? I would die for her. I would kill for her. Either way, what bliss.
User avatar
PureLionHeart
Posts: 156
Joined: Mon Sep 06, 2010 5:38 am
Location: Nova Scotia, Canada
Contact:

Re: Premature Nostalgia

Post by PureLionHeart »

Wow, your chatty lately.
Just sayin'.
"We ruin the countries we govern and the people in our care. We slaughter our enemies, and sacrifice all our allies. We'll keep killing until there's nothing left but to destroy ourselves. It will never be enough. We are incorrigible warmongers, aren't we?"
Post Reply