KS on the Super Nintendo
- Panty Supervisor
- Posts: 280
- Joined: Sat Mar 06, 2010 7:15 am
- Location: Germany
KS on the Super Nintendo
A lot of people don't know that KS is actually a remake of the original Katawa Shoujo for the Super Nintendo back from 1995. The cartridges are very rare, so it's hard to find them. I was lucky and managed to get my hands on one of them. Here are some screenshots:
Just kidding, it's something I made with the RPG Maker 2000. I always wanted to make my own game with it, but I never finished any of the projects I started.
Just kidding, it's something I made with the RPG Maker 2000. I always wanted to make my own game with it, but I never finished any of the projects I started.
Yuuko > Misha > Emi > Hanako > Lilly > Shizune > Rin
Re: KS on the Super Nintendo
Heh, not a bad gag. You got me to smile before I had my morning coffee anyway.
- Leotrak
- Posts: 589
- Joined: Sun May 23, 2010 5:49 pm
- Location: Your Mind, Slowly Nibbling away your Sanity
Re: KS on the Super Nintendo
... For a few moments, you completely had me ">_>
"ice-cream-flavoured ice-cream" -Rin
"oh moe is me" -me
Numbered Days, my first piece of fanfic
Leotrak's Library, my other depository of written stuffs
Before: Hanako>/=Emi>Rin>Lilly>Shizune
After: Emi>Rin>Hanako>Lilly>>>>>>>>>>>Shizune
"oh moe is me" -me
Numbered Days, my first piece of fanfic
Leotrak's Library, my other depository of written stuffs
Before: Hanako>/=Emi>Rin>Lilly>Shizune
After: Emi>Rin>Hanako>Lilly>>>>>>>>>>>Shizune
Re: KS on the Super Nintendo
The fun I had with RPG Maker, good ol' memories of it. Not bad with the sprites . Even the cut-out have the 16-bit block effect look on it .
"They leave. Because they should, or they find someone else. And some of them...some of them, forget me. I suppose in the end....they break my heart." - Tenth Doctor talking about his companions.
BG Artist - Somnova Studios - Missing Stars Project
BG Artist - Somnova Studios - Missing Stars Project
- neumanproductions
- Posts: 859
- Joined: Wed Mar 17, 2010 3:58 pm
- Location: Breathing the same air as you
- Contact:
Re: KS on the Super Nintendo
At first I thought that plant in Hisao's room was a poplar.
Rin=Hanako>Emi>Misha>Lilly>Shizune (Misha counts in my world alright; and now she surpassed Lilly)
Fanfic series entitled... A Day in the Life of [character name here] (updated 6/8/10)
Random writings and Crossover... New stuff of Neuman (updated 5/6/11)
It's time to Duel... KS Yugioh Deck (updated 3/16/11)
Fanfic series entitled... A Day in the Life of [character name here] (updated 6/8/10)
Random writings and Crossover... New stuff of Neuman (updated 5/6/11)
It's time to Duel... KS Yugioh Deck (updated 3/16/11)
- Leotrak
- Posts: 589
- Joined: Sun May 23, 2010 5:49 pm
- Location: Your Mind, Slowly Nibbling away your Sanity
Re: KS on the Super Nintendo
neumanproductions wrote:At first I thought that plant in Hisao's room was a poplar.
I see what you did there >_>neumanproductions wrote:poplar
"ice-cream-flavoured ice-cream" -Rin
"oh moe is me" -me
Numbered Days, my first piece of fanfic
Leotrak's Library, my other depository of written stuffs
Before: Hanako>/=Emi>Rin>Lilly>Shizune
After: Emi>Rin>Hanako>Lilly>>>>>>>>>>>Shizune
"oh moe is me" -me
Numbered Days, my first piece of fanfic
Leotrak's Library, my other depository of written stuffs
Before: Hanako>/=Emi>Rin>Lilly>Shizune
After: Emi>Rin>Hanako>Lilly>>>>>>>>>>>Shizune
Re: KS on the Super Nintendo
Somehow this reminds me of Earthbound.
Re: KS on the Super Nintendo
haha, good ol' RPG maker. yeah, I never finished a single project too ><
Cool gag
Cool gag
Re: KS on the Super Nintendo
Did you actually remake part of KS or just cobble together enough for screenshots?
I used to have RPG Maker XP back before it turned out that Postiality Knights edition was less than legal, and I even finished a project as well as making a couple others, one of which was lost in hard drive failure and the other I realised I was just testing what I could do with variables and events (character relation floating variables, party selection option, a devkit zone full of essentially cheat codes, cutscenes, a quiz mini game involving shooting fireballs at a dragon, a collection of minigames based on finding things in a time limit, wandering monsters rather than a set encounter rate, etc, etc) and that it had a terrible plot and no real thread of gameplay.
I used to have RPG Maker XP back before it turned out that Postiality Knights edition was less than legal, and I even finished a project as well as making a couple others, one of which was lost in hard drive failure and the other I realised I was just testing what I could do with variables and events (character relation floating variables, party selection option, a devkit zone full of essentially cheat codes, cutscenes, a quiz mini game involving shooting fireballs at a dragon, a collection of minigames based on finding things in a time limit, wandering monsters rather than a set encounter rate, etc, etc) and that it had a terrible plot and no real thread of gameplay.
Re: KS on the Super Nintendo
Like a good portion of the games that make it onto store shelves anyway when they shouldn't. You shouldn't let stuff like that stop you from having fun creating stuff for yourself. Maybe not with that software package but there are others, right?SirMax wrote:... it had a terrible plot and no real thread of gameplay.
-
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- Joined: Thu Feb 25, 2010 6:13 pm
- Location: Deep South, USA
Re: KS on the Super Nintendo
Choujin Shizune, Misha!Panty Supervisor wrote:hisaos room.png
Command?
FIGHT
ESCAPE
>TALK
AUTO
Tried talking to the demon...
It's no good! They're spoiling for a fight!
**********************************************************
Ha, I truly am an SMT fanboy, even if Shin Megami Tensei had a first person rather than an overhead view. When you say 'Super Nintendo RPG' most may think Earthbound, Chrono Trigger, Super Mario RPG, games like that, but I think Shin Megami Tensei.
Anyways, that is pretty good. You do those sprites yourself?
"Anyone can say they're your friend, few can prove it." -Me
Hanako >/= Lilly > Shizune > Emi > Rin
Currently:Finished all but Rin. Taking a break for now.
http://extremistline.deviantart.com/
Hanako >/= Lilly > Shizune > Emi > Rin
Currently:Finished all but Rin. Taking a break for now.
http://extremistline.deviantart.com/
- Scarlet Fox
- Posts: 180
- Joined: Fri Mar 26, 2010 6:57 pm
Re: KS on the Super Nintendo
Awesome, so we really might get Katawa Shoujo on the Nintendo 3DS. With that space technology and an improved physics engine, be prepared for the 'boing' of two round things popping out! That's right, your eyes shooting out from the awesomeness!
-
- Posts: 561
- Joined: Wed May 13, 2009 8:22 pm
Re: KS on the Super Nintendo
I believe most of you are too young to remember playing this.
Re: KS on the Super Nintendo
Oh my...that is old school.
"They leave. Because they should, or they find someone else. And some of them...some of them, forget me. I suppose in the end....they break my heart." - Tenth Doctor talking about his companions.
BG Artist - Somnova Studios - Missing Stars Project
BG Artist - Somnova Studios - Missing Stars Project
- Darkspire91
- Posts: 2
- Joined: Tue May 18, 2010 10:17 pm
Re: KS on the Super Nintendo
I can't believe I fell for it....