
For now I got Slavya's bad end and Alisa's good end and, while I enjoyed them I felt that the mystery element was more compelling and I hoped that it was described in better detail. Does the game improve in both feels and plot in the other paths?
Uh, nevermind... I just read the last post. Still, I want to go through every possible ending, since I quite enjoyed it as a novel. Will keep an eye on Moonworks' (former Soviet Games) latest projects.
Also, where's Comrade when we need him? I just wanted to ask him if the tenets of Communism were faithfully represented in the game.
(Just kidding
