A team of desperate Poles
Posted: Wed Feb 13, 2013 8:21 am
Hello/Howdy/G'day/whichever greeting you pefer.
Before I begin my silly little rant I'd like to assure you that we (the team) have read the bloody FAQ and know that what we're doing can be compared to going against a tank with a knife, but hey. No risk, no gain, right?
I suppose it would be best to start with an introduction of some sort, so here we go...
I'm Sedinus (trust me, my name is extremely difficult to pronounce, so it's easier this way), 21, hailing from a miserable pile of fail also known as Poland. I'm a part of newly-formed team dedicated to one and only one thing - translating KS into our glorious Polish language. Now - we are aware that there were several attempts at this. We are aware that none of the Polish teams managed to successfully translate Act 1. We are aware that you will not give the code away to some random people/teams that "juts wan 2 trnslte the gaem". We are aware.
But(t).
We're not just some random lulzies who "might give it a try and should they fail, well, whatever, it happens". We're dead serious about this. We want this VN translated. We need this VN translated. Unlike other Polish teams we're going to properly organise and manage our (human) resources, simply by creating & hosting a forum and a website of our project, discussing important matters via something other than e-mail and most importantly - cooperating and helping each other. I believe that lack of aforementioned and a flash-in-a-pan ardor was the downfall of (not so) numerous Polish teams.
We're not going to repeat any of the mistakes they might have made. We want to get this shit done, and done properly. We want to see the Polish version of KS with our own eyes, and make it with our own... Hands? Yeah. Sounds reasonable.
However, all of this will be in vain if you guys refuse. It's all up to you whether we will be able to start or not.
There is a slight issue, though - how do you know if we're actually any good? Well... No idea. We're the ones asking for help here. Perhaps you can come up with some clever way of testing us.
Other members should register on the forum and post in this thread soon enough, so I'm not going to speak for them about their skills and traits.
Regards,
Sed
Before I begin my silly little rant I'd like to assure you that we (the team) have read the bloody FAQ and know that what we're doing can be compared to going against a tank with a knife, but hey. No risk, no gain, right?
I suppose it would be best to start with an introduction of some sort, so here we go...
I'm Sedinus (trust me, my name is extremely difficult to pronounce, so it's easier this way), 21, hailing from a miserable pile of fail also known as Poland. I'm a part of newly-formed team dedicated to one and only one thing - translating KS into our glorious Polish language. Now - we are aware that there were several attempts at this. We are aware that none of the Polish teams managed to successfully translate Act 1. We are aware that you will not give the code away to some random people/teams that "juts wan 2 trnslte the gaem". We are aware.
But(t).
We're not just some random lulzies who "might give it a try and should they fail, well, whatever, it happens". We're dead serious about this. We want this VN translated. We need this VN translated. Unlike other Polish teams we're going to properly organise and manage our (human) resources, simply by creating & hosting a forum and a website of our project, discussing important matters via something other than e-mail and most importantly - cooperating and helping each other. I believe that lack of aforementioned and a flash-in-a-pan ardor was the downfall of (not so) numerous Polish teams.
We're not going to repeat any of the mistakes they might have made. We want to get this shit done, and done properly. We want to see the Polish version of KS with our own eyes, and make it with our own... Hands? Yeah. Sounds reasonable.
However, all of this will be in vain if you guys refuse. It's all up to you whether we will be able to start or not.
There is a slight issue, though - how do you know if we're actually any good? Well... No idea. We're the ones asking for help here. Perhaps you can come up with some clever way of testing us.
Other members should register on the forum and post in this thread soon enough, so I'm not going to speak for them about their skills and traits.
Regards,
Sed