Silentcook's rants
Posted: Thu Oct 04, 2012 6:55 pm
Yeah, you just know the thread's gonna be great when you're a moderator of the damn place and you aren't sure where to fit it.
Not in the Fan Fiction section since it's not a fanfic, it's mostly about fanfics, thus too meta.
Not in any poor sod's thread backyard because no unfairly singling out.
Not in the "Tips" sticky because OPINIONS in definitely non-trace amounts, thus abuse of power, yay. Plus, God only knows where I'll be going with this in the future, if anywhere, other than "within the forum guidelines".
Not gonna dignify this with a blog post either.
Therefore, cheese it. Fan Works it is.
WHY WRITING A CROSSOVER IS generally A BAD IDEA.
Everyone and his brother seems hellbent on doing this. It seems to be some sort of rite of passage, or a gateway: doing something easy before graduating to harder stuff.
It's one of the worst writing concepts ever, and freaking hard to do decently to boot.
First: the definition of "crossover" I'm going to refer to for the purposes of this lovely piece.
"The placement of two or more otherwise separate characters, settings, or universes into the context of a single story; a piece of fiction that borrows elements from two or more universes."
So if you write something that includes Vin Diesel and General Patton, it's a crossover: separate timelines.
If you write something that includes Spongebob Squarepants and Queen Elizabeth II, it's a crossover: fictional and non-fictional.
If you write something that includes elements from giant robot anime and vampire horror, it's a crossover: different settings.
...Urgh. Just so we're clear, okay?
So here we go. We have our column A, our column B, we take our pick from the first and the second. Should be easy, right? I mean, we're borrowing stuff from two successful, or at least well-known universes. We got good stuff, ready made. Where could we go wrong?
Mistake one: the mismatching.
When you borrow something from someone else's creations, you're effectively taking along a whole slew of restrictions, characterization and/or precedents with it. You're taking it BECAUSE it's known for them. So, no way you can leave them by the roadside. If you do, you're only using a known name for its sake; anyone halfway knowledgeable is going to see you as a knockoff.
The chances of part A fitting seamlessly together with part B are, to put it mildly, slim. You're going to need a lot of hammering - square peg into round hole hammering, quite probably - to make things fit. The result is very likely to be an unpleasant mess, and unpleasant messes are not well-liked.
But wait! Why should we do that? We can invoke the comedic law of opposites - mismatching things are funny! So if we place, say, someone who's incredibly strong next to a weakling, it's going to be funny and OK!
Mistake two: the lack of originality.
I'm not even talking about the inherent lack of originality since you're not starting from original material (twice). That applies too, but it's not the point I'm driving at. My point is that since making a crossover mesh is HARD, everyone, and I mean EVERYONE, who doesn't manage that... goes the comedic way.
Now, there's a wide and hungry market for "more of the same", but even so there's competition inside it. What odds do you figure you have if you pick the biggest sector to compete in?
I'll tell you: crappy. Unless you're good at what you do, you're not going to derive as much satisfaction from it - and if you were, you would not have much reason to not be original.
But wait, again! We have picked part A and part B from two well-known universes! Surely that means at least people who like either of THOSE will read our stuff, right?
Mistake three: (A) + (B) > (A + B)
When you write a crossover story, most of the reason why is "because this way I have two ready-made universes to draw from". I'm betting that you're not going to spend much time explaining or setting up things either.
I mean, for example... practically everyone knows who Dracula is, so if you put Dracula in your writing, you don't need to explain what a vampire is. Hell, you don't WANT to do that, since you'll make most readers skim forwards to the good stuff if you try.
The problems begin when you do this twice.
You see, when you write something that requires knowledge of TWO universes to enjoy, you're reducing your audience, not increasing it. People who know about either might get interested, sure, but if you confuse them by referring constantly to things unknown, you're betting that they will take the time to do research to understand your stuff fully - while if you do provide all details needed in-story, you'll bore both sides to a degree, because either side knows at least half of the stuff already. It's a Catch-22.
Net result: your crossover will, on average, only be enjoyed by people familiar with both of its sources. That's always less than the number of people familiar with either. Crossover harder for extra trouble.
...So tell me again, why did we do that?
"Because we enjoy trying?"
Damn you. ;_;
About the author:
Silentcook absolutely, positively doesn't write crossovers, especially not on these forums.
Not in the Fan Fiction section since it's not a fanfic, it's mostly about fanfics, thus too meta.
Not in any poor sod's thread backyard because no unfairly singling out.
Not in the "Tips" sticky because OPINIONS in definitely non-trace amounts, thus abuse of power, yay. Plus, God only knows where I'll be going with this in the future, if anywhere, other than "within the forum guidelines".
Not gonna dignify this with a blog post either.
Therefore, cheese it. Fan Works it is.
WHY WRITING A CROSSOVER IS generally A BAD IDEA.
Everyone and his brother seems hellbent on doing this. It seems to be some sort of rite of passage, or a gateway: doing something easy before graduating to harder stuff.
It's one of the worst writing concepts ever, and freaking hard to do decently to boot.
First: the definition of "crossover" I'm going to refer to for the purposes of this lovely piece.
"The placement of two or more otherwise separate characters, settings, or universes into the context of a single story; a piece of fiction that borrows elements from two or more universes."
So if you write something that includes Vin Diesel and General Patton, it's a crossover: separate timelines.
If you write something that includes Spongebob Squarepants and Queen Elizabeth II, it's a crossover: fictional and non-fictional.
If you write something that includes elements from giant robot anime and vampire horror, it's a crossover: different settings.
...Urgh. Just so we're clear, okay?
So here we go. We have our column A, our column B, we take our pick from the first and the second. Should be easy, right? I mean, we're borrowing stuff from two successful, or at least well-known universes. We got good stuff, ready made. Where could we go wrong?
Mistake one: the mismatching.
When you borrow something from someone else's creations, you're effectively taking along a whole slew of restrictions, characterization and/or precedents with it. You're taking it BECAUSE it's known for them. So, no way you can leave them by the roadside. If you do, you're only using a known name for its sake; anyone halfway knowledgeable is going to see you as a knockoff.
The chances of part A fitting seamlessly together with part B are, to put it mildly, slim. You're going to need a lot of hammering - square peg into round hole hammering, quite probably - to make things fit. The result is very likely to be an unpleasant mess, and unpleasant messes are not well-liked.
But wait! Why should we do that? We can invoke the comedic law of opposites - mismatching things are funny! So if we place, say, someone who's incredibly strong next to a weakling, it's going to be funny and OK!
Mistake two: the lack of originality.
I'm not even talking about the inherent lack of originality since you're not starting from original material (twice). That applies too, but it's not the point I'm driving at. My point is that since making a crossover mesh is HARD, everyone, and I mean EVERYONE, who doesn't manage that... goes the comedic way.
Now, there's a wide and hungry market for "more of the same", but even so there's competition inside it. What odds do you figure you have if you pick the biggest sector to compete in?
I'll tell you: crappy. Unless you're good at what you do, you're not going to derive as much satisfaction from it - and if you were, you would not have much reason to not be original.
But wait, again! We have picked part A and part B from two well-known universes! Surely that means at least people who like either of THOSE will read our stuff, right?
Mistake three: (A) + (B) > (A + B)
When you write a crossover story, most of the reason why is "because this way I have two ready-made universes to draw from". I'm betting that you're not going to spend much time explaining or setting up things either.
I mean, for example... practically everyone knows who Dracula is, so if you put Dracula in your writing, you don't need to explain what a vampire is. Hell, you don't WANT to do that, since you'll make most readers skim forwards to the good stuff if you try.
The problems begin when you do this twice.
You see, when you write something that requires knowledge of TWO universes to enjoy, you're reducing your audience, not increasing it. People who know about either might get interested, sure, but if you confuse them by referring constantly to things unknown, you're betting that they will take the time to do research to understand your stuff fully - while if you do provide all details needed in-story, you'll bore both sides to a degree, because either side knows at least half of the stuff already. It's a Catch-22.
Net result: your crossover will, on average, only be enjoyed by people familiar with both of its sources. That's always less than the number of people familiar with either. Crossover harder for extra trouble.
...So tell me again, why did we do that?
"Because we enjoy trying?"
Damn you. ;_;
About the author:
Silentcook absolutely, positively doesn't write crossovers, especially not on these forums.