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So, I just played Katawa Crash...

Posted: Sun Aug 12, 2012 11:38 pm
by Xanatos
...Because Twitter recommended its account.

And I have one simple question...


WHY IS THIS A THING?!

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 12:22 am
by DrNonookee
Because it's freakin' AWESOME. :D

Also hilariously wrong. :roll:


Rumba rumba rumba rumba RUMBA!

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 12:43 am
by Oddball
I tried it but I couldn't get into it. The very fact that I could start the game and then not touch the control for five or ten minutes without loosing kinda killed the interest for me.

It's a decent novelty idea, but the novelty wears off fast.

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 12:45 am
by Xanatos
Oddball wrote:I tried it but I couldn't get into it. The very fact that I could start the game and then not touch the control for five or ten minutes without loosing kinda killed the interest for me.

It's a decent novelty idea, but the novelty wears off fast.
Can't you do that with the vast majority of games?

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 4:02 am
by yummines
fun fact, this game is based on this one which actually was a fan game of another visual novel called Cross†Channel

it exists simply because it can.

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 4:05 am
by Xanatos
yummines wrote:fun fact, this game is based on this one which actually was a fan game of another visual novel called Cross†Channel

it exists simply because it can.
Is that visual novel any good?

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 4:15 am
by yummines
Xanatos wrote:
yummines wrote:fun fact, this game is based on this one which actually was a fan game of another visual novel called Cross†Channel

it exists simply because it can.
Is that visual novel any good?
i honestly do not know. i do not play visual novels very often.
its pretty old though i must say (2004 is considered old now right?)

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 5:27 am
by OtakuNinja
Wait until you experience the Unlimited Drillworks... :lol: :lol: :lol:

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 5:54 am
by ProfAllister
Xanatos wrote:...Because Twitter recommended its account.

And I have one simple question...


WHY IS THIS A THING?!
Better question:
Why not?

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 5:59 am
by Pyramid Head
To explain why Half-Life 3 is so late. See if you get the unlimited drill works (Or whatever the fuck it's called) event you see a faulty personality core designed by Aperture Labs, meaning Katawa Shoujo is in canon with Half-Life and Portal. The reason Valve hasn't released Half-Life 3 yet is because Shizune makes an appearance and they need to
A. Make sure the sign language is accurate
B. Make sure Misha doesn't get to be so annoying it counts as a U.N violation

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 6:18 am
by Helbereth
Xanatos wrote:
Oddball wrote:I tried it but I couldn't get into it. The very fact that I could start the game and then not touch the control for five or ten minutes without loosing kinda killed the interest for me.

It's a decent novelty idea, but the novelty wears off fast.
Can't you do that with the vast majority of games?
Sure, but that's because of cinematic events, not boring gameplay.

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 9:02 am
by acewing905
Xanatos wrote:
yummines wrote:fun fact, this game is based on this one which actually was a fan game of another visual novel called Cross†Channel

it exists simply because it can.
Is that visual novel any good?
Apparently, it is very good. Many people love it, and it's highly rated. However, it has a rather slow start, which kept me from going further into it. Will be going through it sometime or other, though.

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 7:35 pm
by Xanatos
Helbereth wrote:
Xanatos wrote:
Oddball wrote:I tried it but I couldn't get into it. The very fact that I could start the game and then not touch the control for five or ten minutes without loosing kinda killed the interest for me.

It's a decent novelty idea, but the novelty wears off fast.
Can't you do that with the vast majority of games?
Sure, but that's because of cinematic events, not boring gameplay.
Actually, it's because that's how games work. Go start up just about any game then leave for five minutes. When you return, the most that will have happened is the character might be flipping a coin or some other idle thing programmed to happen when the player's gone off to make a sandwich. :P

Also, I got launched into space and then fell on a creeper. o_o;

Re: So, I just played Katawa Crash...

Posted: Mon Aug 13, 2012 9:42 pm
by Enemy |
I like the song it has.

Re: So, I just played Katawa Crash...

Posted: Tue Aug 14, 2012 9:56 am
by ojamamask
I got interrupted by Misha when I was in Hanako's panic mode. WTF?!

Also depressed that Hanako doesn't have a special.