So, I just played Katawa Crash...
Posted: Sun Aug 12, 2012 11:38 pm
...Because Twitter recommended its account.
And I have one simple question...
WHY IS THIS A THING?!
And I have one simple question...
WHY IS THIS A THING?!
Can't you do that with the vast majority of games?Oddball wrote:I tried it but I couldn't get into it. The very fact that I could start the game and then not touch the control for five or ten minutes without loosing kinda killed the interest for me.
It's a decent novelty idea, but the novelty wears off fast.
Is that visual novel any good?yummines wrote:fun fact, this game is based on this one which actually was a fan game of another visual novel called Cross†Channel
it exists simply because it can.
i honestly do not know. i do not play visual novels very often.Xanatos wrote:Is that visual novel any good?yummines wrote:fun fact, this game is based on this one which actually was a fan game of another visual novel called Cross†Channel
it exists simply because it can.
Better question:Xanatos wrote:...Because Twitter recommended its account.
And I have one simple question...
WHY IS THIS A THING?!
Sure, but that's because of cinematic events, not boring gameplay.Xanatos wrote:Can't you do that with the vast majority of games?Oddball wrote:I tried it but I couldn't get into it. The very fact that I could start the game and then not touch the control for five or ten minutes without loosing kinda killed the interest for me.
It's a decent novelty idea, but the novelty wears off fast.
Apparently, it is very good. Many people love it, and it's highly rated. However, it has a rather slow start, which kept me from going further into it. Will be going through it sometime or other, though.Xanatos wrote:Is that visual novel any good?yummines wrote:fun fact, this game is based on this one which actually was a fan game of another visual novel called Cross†Channel
it exists simply because it can.
Actually, it's because that's how games work. Go start up just about any game then leave for five minutes. When you return, the most that will have happened is the character might be flipping a coin or some other idle thing programmed to happen when the player's gone off to make a sandwich.Helbereth wrote:Sure, but that's because of cinematic events, not boring gameplay.Xanatos wrote:Can't you do that with the vast majority of games?Oddball wrote:I tried it but I couldn't get into it. The very fact that I could start the game and then not touch the control for five or ten minutes without loosing kinda killed the interest for me.
It's a decent novelty idea, but the novelty wears off fast.