Re: Ask!
Posted: Wed Jan 11, 2012 12:01 am
Was there a dish in mind when having Hanako buy thyme? Just curious.
"cut"Merlyn_LeRoy wrote:It's not a "cut scene", it's a cut scene. A scene that was cut. Hey Abbott!no way wrote:Whaaaaat...Suriko wrote: In one cut scene involving her, it was mentioned she lost her hand in an accident with powertools. There's your explanation.
Surely you jest...
Can somebody tell me in what scene this happens?
Oh no, that answered my question rather well. Thanks for answers my questions, gents.Hivemind wrote:Appearance-wise, I always wanted him to look vaguely like the Doctor (why? Because I was/am really into Doctor Who). His personality drew a little on that, but to be honest those elements were toned down (and in many cases scrapped) because it just didn't work with the character (indeed I think it was mostly scrapped in favor of the slightly more world-weary dude we know and love).Aura wrote:1. Difficult question to answer, like all questions of this sort are. We drew on some archetypes and the roles we expected to need him for and mixed it up a little. He was originally even more goofy and awkward than he is now, and needed toning down.Errorname wrote:I've played through both Emi's and Lilly's route, and in both of them I really enjoyed every scene involving Mutou (especially in Emi's route), as he really reminded me of past teachers I had which convinced me that I wanted to go into the sciences.
1. How did you guys come up with him?
2. Did he have any particular writer assigned to him, or was he more or less an extra character every writer was told to work with?
2. He didn't have a writer. Hivemind, however, probably did the most work in fleshing his character out.
Not that this answers the question, really--the real answer is that we had a thread and tossed about ideas for him (and IRC discussions), and eventually said 'okay this is the sort of person he is.' Part of the editing phase involved making sure he didn't have any major personality shifts between paths.
To quote Suriko:Guest wrote:What happens to the girls and Hisao after each route?
I was thinking about it and it made me sad. Surely they would all go to different schools and end up drifting apart and meeting new people?
Yeah...still, it doesn't stop me wondering what happened.dudester567 wrote:To quote Suriko:Guest wrote:What happens to the girls and Hisao after each route?
I was thinking about it and it made me sad. Surely they would all go to different schools and end up drifting apart and meeting new people?
"Delta has made a handy pictorial guide that can serve as an epilogue to all routes. It is as follows. Giant spoilers, obviously: "
It's what happens, you know? Lily's path probably had them stay together, but, Shicchan's path is a pretty much no. And, besides, not everything needs a happy ending. Take the movie, or story, of Watchman for example.Guest wrote:It would be nice to know if they went to college together or moved in with each other or something...
1. RAITA and the random person who coloured his sketch (along with tweaks by the artists, for things like removing the pocket, etc). The male uniform is entirely collaboratively designed by the current game artists (principally Weee, Gebyy, Moekki, and Kamifish). See: http://shimmie.katawa-shoujo.com/post/v ... arch=raitaSickhawk wrote:Q:
1. What inspired / who designed the Yamaku high girls uniform?
2. How do you personally rank the non-uniformed outfits of the all the main heroines*?
3. Was there a process to choosing the main heroines (?) outside of what Raita drew on that one page? If so, can we get some insight into said process?
4. If you had the time, inclination and ability to go back and change one thing about a given characters story (or the game in general, if you're gonna take the easy way out), what would it be?
5. Would the relevant folks be willing to update the staff list on the website to contain a little more information about each member?
i.e. What they were mainly responsible for, links to art accounts / blogs / personal sites, maybe very brief biographies...
6. Ignoring the complications that money would have brought into the matter, how would you have felt about releasing the game on a "pay what you want" basis (ALA the recent indie bundles)?
7. Do you have any personal experience (relatives, friends, yourself, etc.) of some of the disabilities displayed in the game (or otherwise)?
8. Preferences in charity?
9. How's that two-season licensing deal with kyo-ani going?
10. Where does A22 live?
Hisao was just moody that day. It happens.TalismanTwelve wrote:This question is directed towards Suriko. I enjoyed Lilly's route the most of the five, and aside from all the FEELINGS i've felt during the entirety of the novel, I found myself really gravitating towards your writing style.
I noticed, specifically, that this style seems to change slightly during the first scene at the train station, in the morning before Hanako, Lilly and Hisao leave for the Summer House.
Hisao seems to act like an ass, and it is later revealed that he had forgotten to take his medications after they attempt to walk the mile into town. Was the cause of his attitude change due to the lack of meds, or was Hisao just spontaneously a roody-poo that morning?
Second question, do you have a blog or something of similar value to keep up with any future works you dabble in? Especcially something like a fanfiction profile, of which I hope too lots of for the KS Game.