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The KS Girls (ASCII)

Posted: Mon Jul 18, 2011 4:14 am
by RetulVonAmora
I have very little to contribute, so in dedication I am recreating each of the KS girls in the only medium I am moderately good at... ASCII
I'll also include a zipped HTML doc that has the full image too.

Lily:

Image
Lily.zip
Lily
(26.74 KiB) Downloaded 430 times
Rin:

Image
Rin.zip
Rin
(20.11 KiB) Downloaded 400 times

Re: The KS Girls (ASCII)

Posted: Mon Jul 18, 2011 12:28 pm
by CPU
Dang...
You've got skill; well done. :mrgreen:

Re: The KS Girls (ASCII)

Posted: Mon Jul 18, 2011 12:36 pm
by Esa94
This seems auto-generated. True ASCII art is usually simplified lineart and very rarely shaded. I don't think what is basically representing coloured pixels as different characters that each represent a shade of gray qualifies even as a derived work of art.

Re: The KS Girls (ASCII)

Posted: Mon Jul 18, 2011 1:06 pm
by RetulVonAmora
Esa94 wrote:This seems auto-generated. True ASCII art is usually simplified lineart and very rarely shaded. I don't think what is basically representing coloured pixels as different characters that each represent a shade of gray qualifies even as a derived work of art.
If this is what you honestly think... I doubt I'd be able to convince ya otherwise.
A lot of people have told me so too, that is why I've learned to accept that there will be skeptics.

Re: The KS Girls (ASCII)

Posted: Mon Jul 18, 2011 3:54 pm
by Esa94
Y'know, it's a compliment if you did this by hand.

I just thought of mentioning that I would've liked ASCII lineart versions better. No matter how you do it, be it by hand or via automated means, this is just reproducing the original artwork in grayscale.

Re: The KS Girls (ASCII)

Posted: Mon Jul 18, 2011 5:59 pm
by Otakumon
I think they look great. 8) Having no artistic talent myself I'm stuck making lookalikes in other games whenever the games' character creator is robust enough to allow it.

Re: The KS Girls (ASCII)

Posted: Tue Jul 19, 2011 1:47 am
by RetulVonAmora
Esa94 wrote:Y'know, it's a compliment if you did this by hand.

I just thought of mentioning that I would've liked ASCII lineart versions better. No matter how you do it, be it by hand or via automated means, this is just reproducing the original artwork in grayscale.
Ah okay, yeah I see what you mean then. On the next ones I'll try to be more original.
Otakumon wrote:I think they look great. 8) Having no artistic talent myself I'm stuck making lookalikes in other games whenever the games' character creator is robust enough to allow it.
Thank you :D