Another News Story Related to Disability

A forum for general discussion of the game: Open to all punters


User avatar
Leotrak
Posts: 589
Joined: Sun May 23, 2010 5:49 pm
Location: Your Mind, Slowly Nibbling away your Sanity

Re: Another News Story Related to Disability

Post by Leotrak »

Mirage_GSM wrote:There has to be some kind of problem that makes this technology not applicable to every injury.
It's money. It's always money -_-" Not necessarily the costs, but rather the lack of potential profits, cause what kind of funds would amputees have? Therefore, the target population would be unlikely to buy the products, therefore, no business is willing to take up producing prosthetics like these on a grander scale.

The answer to a lack of advancements released to the general population is always money-related.
"ice-cream-flavoured ice-cream" -Rin
"oh moe is me" -me
Numbered Days, my first piece of fanfic
Leotrak's Library, my other depository of written stuffs
Before: Hanako>/=Emi>Rin>Lilly>Shizune
After: Emi>Rin>Hanako>Lilly>>>>>>>>>>>Shizune
User avatar
Suriko
Lilly Writer, Hanako Co-Writer, Producer
Posts: 1507
Joined: Mon Aug 20, 2007 3:10 am
Location: Australia

Re: Another News Story Related to Disability

Post by Suriko »

Cost is the main issue (though not exactly in the way you mean), but control is another.

Prosthetic technology is advancing extremely fast. It's one of the fastest moving areas of bodily research right now, for a number of reasons; not the least of which is that prosthetic technology does have many benefits beyond purely helping the disabled - DARPA has devoted large amounts of time and money to advancing prosthetics and cybernetics due to their ability to agument troops. Not in the Crysis supersoldier manner, but in order to allow troops to carry larger amounts of supplies (munitions, sandbags, etc), and to allow them to accomplish tasks that involve moving heavy loads without causing back and joint issues. This is in addition to helping veterans return to civilian life after losing limbs in battle, which is becoming a greater concern with the threat of IEDs and increased usage of irregular warfare.

The reason is hasn't reached Deus Ex levels is due to the fact that we haven't had the technology to accomplish much that's useful for very long; prosthetics have a long list of requirements. They need to have small control mechanisms and servos, to fit inside a (roughly) human-sized limb. They need to be extraordinarily precise, to mimic fine human movements. They need to sense the environment (which is something only just being made possible). They need to be light, in order to be viable for long-term use. They need to look vaguely akin to real life limbs, both for the patient to more easily accept the prosthetic as being "their" limb, and to work around a world built for human-shaped limbs (for example, door handles are shaped to fit the average human hand, and at a comfortable height for the average human size). The "Luke" arm I linked earlier covers a little of this in the voice in the video.

The biggest issue prosthetics have, though, is control. For an arm, each finger has three joints, bar thumbs which have two. There's the wrist, which has two axis of movement. Then the elbow, with another two. Finally, the shoulder, with three. That's twenty one degrees of movement (and there's probably a couple I've forgotten), and ignores the many more minor movements an arm can do. Then there's the fact that movement in many of these areas, mostly the hands, are not gross movements, but require extreme precision. How does one control such an incredibly complex thing (this is actually an issue with mecha anime as well - they pull off absolutely impossible movements when given a simple 2 joysticks and foot pedals as an interface)? The Luke arm goes into this with one approach: using a large amount of various other muscles and movements to control the various aspects of the arm. This is valid, but has three problems associated with it. One is that this means those limbs and muscles that are used to control the arm are limited in their other tasks when using the arm. Secondly, it means the control systems for the arm are spread all over the body and require either a harness system, or a multitude of devices all wired to each other. Thirdly, it makes control systems very abstract, with little relation to the actual movement being done. This is a hurdle that can be overcome with training by the patient, but means a longer training period, and depending on the muscles used, somewhat slow control. The biggest advances that are happening right now are in the area of nerve control. This uses the nerves and muscles near the amputated limb, but is also extremely experimental. It seems to be being used for this guy. This seems to be the most promising way forward, as it's noninvasive, small, and minimises the difference for the patient between their natural limb and their new prosthetic.

This is very much focused on "smart" prosthetics, which require computational power to function. "Dumb" prosthetics, such as most leg prosthetics, are at a much later stage of development whilst still having a lot of money poured into their development due to not requiring many of the aspects that smart prosthetics do to be useful. That isn't to say they're any less worthy of research - leg prosthetics still need a lot of development to become more natural, and more advances in them are being made very quickly.

tl;dr the technology is very new, which is why it both costs a lot and why it isn't very useful yet for many patients. Money is making it into their development, though, and many private enterprises are also working on solutions as well as government agencies. Prosthetics promise a brighter future for humanity in many, many areas, and this is being recognised by many.
User avatar
MultipleChoice
Posts: 12
Joined: Sun Apr 24, 2011 6:52 pm

Re: Another News Story Related to Disability

Post by MultipleChoice »

Suriko wrote:tl;dr the technology is very new, which is why it both costs a lot and why it isn't very useful yet for many patients. Money is making it into their development, though, and many private enterprises are also working on solutions as well as government agencies. Prosthetics promise a brighter future for humanity in many, many areas, and this is being recognised by many.
This is a prime example of why government research, and government research grants, are a very good thing. Since the government is not concerned with profit in terms of money, they are able to fund and advance necessary fields of research such as this. A private company has no inclination to do so because of the low return on investment, since the vast bulk of people that need a prosthetic limb don't exactly earn a lot of money.
From Act 1: Rin > Hanako > Lilly > Emi > Shizune

Fully Story: Rin > Lilly > Emi > Hanako > Shizune
Sajomir
Posts: 238
Joined: Sat Feb 06, 2010 4:59 am

Re: Another News Story Related to Disability

Post by Sajomir »

MultipleChoice wrote:
If someone really wanted, they could replace an arm with any number of other cybernetics, including a tentacle-like appendage if they so desired. The human brain would adapt and remap based on how to operate the tentacle, and it would eventually feel completely natural to the person using it.
Been done :P
http://www.designboom.com/weblog/cat/8/ ... c-arm.html

@Suriko: There are a couple degrees of movement left. The rotation at the wrist, elbow, and shoulder, the fingers moving side to side (helpful in adjusting grip on something, even on a pencil), the thumb moving side to side, and the thumb drawing across the hand.
Animator for the Katawa Shoujo Fighting Game
We are looking for additional animators and spriters! Please PM me :D
Post Reply