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Time skip
Posted: Thu Apr 14, 2011 12:28 am
by Sid Vicious
I have heard the way some people are talking about the next acts in the story and they are acting like at some point there is a time skip and i was wondering if that is true
Re: Time skip
Posted: Thu Apr 14, 2011 2:15 am
by Totz the Plaid
Well, I don't think it's been confirmed by the Devs yet, but it seems likely. RAITA's original omake page that inspired the whole project said "Play time is three months" and since Act 1 only covered a week of Hisao's time at Yamaku (as the prologue obviously doesn't factor into the play time), it seems unlikely that we'll experience every single day of that time in the other three acts. The time skips will be pretty short, probably a month at the very most, and I'd guess more likely a few days to a week, but minor time skips seem all but assured.
Re: Time skip
Posted: Thu Apr 14, 2011 4:46 am
by Shujoxa
Totz the Plaid wrote:Well, I don't think it's been confirmed by the Devs yet, but it seems likely. RAITA's original omake page that inspired the whole project said "Play time is three months" and since Act 1 only covered a week of Hisao's time at Yamaku (as the prologue obviously doesn't factor into the play time), it seems unlikely that we'll experience every single day of that time in the other three acts. The time skips will be pretty short, probably a month at the very most, and I'd guess more likely a few days to a week, but minor time skips seem all but assured.
Though I'm not sure if they have or haven't gone back and changed the "three months" thing (the "Words of Gods" blog post has me paranoid that anything we "know" about KS is either a lie or is going to change tomorrow.).
Re: Time skip
Posted: Thu Apr 14, 2011 4:53 am
by Suriko
Acts after Act 1 do utilise timeskips. Act 1 is a day-by-day account of Hisao's first week. After that, scenes generally occur at variable distances from one another (so one scene might take place on a monday, the next might take place on thursday). This is more or less just a decision that was made on how to tell the story - rather than being constrained to a small timescale and nigh-inevitable SoL induced by a day-to-day recount of events (beyond the first week, which was obviously very event-filled given the circumstances), this allows essentially a jump to each story-relevant part of the character's lives and much greater narrative flexibility. This of course means some additional challenges we might not otherwise have had to contend with (such as making the progression of time clear to the player, making sure jumps aren't jarring, and overall pacing issues), but we've worked towards minimising them as best we can.
It should also be noted that Raita's page is only a guiding document rather than a literal bible, so the 3-month limit isn't a definite thing (some paths are completed in shorter or longer chronological times than others).
Re: Time skip
Posted: Thu Apr 14, 2011 10:17 pm
by deadlyMONK44
so how long is the actual game length because I wouldn't really care about the skipping thing because the want this game to last forever
Re: Time skip
Posted: Fri Apr 15, 2011 1:22 am
by Rohalmen509
Suriko wrote:... the 3-month limit isn't a definite thing (some paths are completed in shorter or longer chronological times than others).
Yay! If they just restricted all the stories to 3 months that would of kinda forced the storyline's I think. It's better this way.
Re: Time skip
Posted: Fri Apr 15, 2011 6:58 pm
by Teclo
deadlyMONK44 wrote:so how long is the actual game length because I wouldn't really care about the skipping thing because the want this game to last forever
The playtime could be doubled or halved depending on how slow or fast a reader you are. It's probably better to think of it in terms of word count and then compare it to the word count of a book you've read (if you could find that out).
Re: Time skip
Posted: Fri Apr 15, 2011 7:04 pm
by Shujoxa
Teclo wrote:deadlyMONK44 wrote:so how long is the actual game length because I wouldn't really care about the skipping thing because the want this game to last forever
The playtime could be doubled or halved depending on how slow or fast a reader you are. It's probably better to think of it in terms of word count and then compare it to the word count of a book you've read (if you could find that out).
More, if you wanted to take the time to find that out.