Developer Diaries, chapter 1
Posted: Sat Sep 15, 2007 7:09 am
Hello.
We are a surprisingly unorganized bunch for a project of this magnitude. Mostly that's by choice and convinience, but along with that comes a lack of information and all sorts of not-so-convenient things. To keep us up to date (and why not the occasional visitor as well), this is the new KS dev update series/blog. In here, i'll post more or less regularly what's going on in the project and what everyone is doing. Topics vary from the discussions at the irc channel to the new deadlines(lol), ideas, design, world details and whatnot. This also serves as a log of our progress, something that Tc wanted and now is conveniently here..
Hot this week:
New artist Skim has everyone trembling from excitement as we wait for more sketches and more importantly, the sprites.
Backgrounds: Frump produced the first BG, and it's quite splendid. The next one is due next week.
Festival! Writers are preparing to party hard as the school festival is around the corner. About time, we have not posted anything for a fortnight.
Integration halted as Tc waits for new sprites before continuing.
Festival elimination completed as Aura pops several veins, resulting in elementary school math and throwing darts with eyes closed.
This game is fucking big. Why the hell are we doing something this ambitious? Because we want to.
Scenes written: 39
Scenes integrated: 18
Backgrounds: 1
Incoming:
A22: S1
Aura: R1
Crud: H1
Frump: Background - School Hallway, Kenji and Nomiya-sensei character design sketches
Nicol: Hanako, Shizune and Lilly music themes
Skim: Character sheets, sketches.
TcDohl: Ninja editing other people's posts, Improving look and feel of game, adding music, general asshattery
We are a surprisingly unorganized bunch for a project of this magnitude. Mostly that's by choice and convinience, but along with that comes a lack of information and all sorts of not-so-convenient things. To keep us up to date (and why not the occasional visitor as well), this is the new KS dev update series/blog. In here, i'll post more or less regularly what's going on in the project and what everyone is doing. Topics vary from the discussions at the irc channel to the new deadlines(lol), ideas, design, world details and whatnot. This also serves as a log of our progress, something that Tc wanted and now is conveniently here..
Hot this week:
New artist Skim has everyone trembling from excitement as we wait for more sketches and more importantly, the sprites.
Backgrounds: Frump produced the first BG, and it's quite splendid. The next one is due next week.
Festival! Writers are preparing to party hard as the school festival is around the corner. About time, we have not posted anything for a fortnight.
Integration halted as Tc waits for new sprites before continuing.
Festival elimination completed as Aura pops several veins, resulting in elementary school math and throwing darts with eyes closed.
This game is fucking big. Why the hell are we doing something this ambitious? Because we want to.
Scenes written: 39
Scenes integrated: 18
Backgrounds: 1
Incoming:
A22: S1
Aura: R1
Crud: H1
Frump: Background - School Hallway, Kenji and Nomiya-sensei character design sketches
Nicol: Hanako, Shizune and Lilly music themes
Skim: Character sheets, sketches.
TcDohl: Ninja editing other people's posts, Improving look and feel of game, adding music, general asshattery