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Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 12:17 am
by Atario
♪ WE ARE STRONG
NO ONE CAN TELL US WE'RE WRONG… ♫
Now I'm imagining the girls doing the dance routine from the video
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 12:22 am
by SpunkySix
Potato wrote:SpunkySix wrote:sweet Potato.
Pun intended or no?
No, Risk is a battlefield. Love is more like Minesweeper, a frustrating crapshoot.
I wonder what Iwanako ended up doing during her year...
Yes. And I quite like that comparison actually, because technically there's a logic to it, but it's hard to see and a lot of it relies on luck at the beginning.
Iwanako though... hm. She probably did move on mostly, but something tells me that she was affected by what she saw. At least the version of her letter I've seen seemed pretty heartfelt, like she thought about it a lot before putting pen to paper. Day to day, probably just normal stuff. Doubt she dated much.
I want that music video now please...
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 12:58 am
by Guest Poster
bhtooefr wrote:Guest Poster wrote:but she certainly hasn't had sex before
Do we actually know that?
After letting herself be fingered by Hisao, Rin mentions she lost her "marital purity".
And it's your fault since it was you who mentioned it in your fanfic. xD (Good job btw.)
I mentioned it because it was also in the game.
In Rins case I simply don't know since I didn't play her route yet, but from what you mentioned she could've had one that really didn't last very long and/or she didn't realize as such.
If she didn't realize as such, she probably didn't have one. At most it was a guy who was following her around and get rebuffed again and again, but I wouldn't call that a relationship.
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 5:30 am
by bhtooefr
Guest Poster wrote:After letting herself be fingered by Hisao, Rin mentions she lost her "marital purity".
Well, that kinda destroys a theory of mine. (I try to repress my memory of Rin's route. It took everything I could to not just skip mode the whole thing to get 100% without actually having to read through it.)
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 1:50 pm
by someguy1294
Now, an interesting point you got me thinking on here, Spunk, is that Hisao has NO romantic rivals in any route. Nobody else pops up to make him compete for the girl's affection, no matter what route he's in. The closest things he gets to romantic rivals are
Misha in Shizune's route (not much of a rival, since she was rejected by Shizune before Hisao even came along) and Unnamed Track Captain in Emi's route (even less of a rival, since he's gay). The story probably doesn't really
need romantic rivals (since Hisao faces plenty of obstacles and suffering without them), but it does make you wonder a little...
I just had a vision of a two-player versus mode of Katawa Shoujo where the second player plays as Misha and has to try to win over the girl Hisao is trying to get.
Better yet, why not just make Misha an unlockable character for the Yuri fans?
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 1:56 pm
by brythain
someguy1294 wrote:Now, an interesting point you got me thinking on here, Spunk, is that Hisao has NO romantic rivals in any route.
I still think the simplest explanation is that when you come into a high school in the last semester before graduation, most people are already taken, and those that aren't, which you are most likely to encounter 'free', are unlikely to suddenly spawn rivals for your attentions.
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 3:38 pm
by SpunkySix
someguy1294 wrote:I just had a vision of a two-player versus mode of Katawa Shoujo where the second player plays as Misha and has to try to win over the girl Hisao is trying to get.
Better yet, why not just make Misha an unlockable character for the Yuri fans?
I... huh. You know, this is a joke, but I have to admit, I've often wondered how a 2 player visual novel would play, where both players make decisions independent of each other and have to deal with the consequences of each other's choices. Sort of takes part of the control away and makes it feel more like a real situation, where there's not always a set branch that you get to reliably get to.
As for no rivals, I think that was covered in the post above.
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 3:43 pm
by AaronIsCrunchy
SpunkySix wrote:someguy1294 wrote:I just had a vision of a two-player versus mode of Katawa Shoujo where the second player plays as Misha and has to try to win over the girl Hisao is trying to get.
Better yet, why not just make Misha an unlockable character for the Yuri fans?
I... huh. You know, this is a joke, but I have to admit, I've often wondered how a 2 player visual novel would play, where both players make decisions independent of each other and have to deal with the consequences of each other's choices. Sort of takes part of the control away and makes it feel more like a real situation, where there's not always a set branch that you get to reliably get to.
As for no rivals, I think that was covered in the post above.
I think if someone could ever do such a thing, it would be really, really interesting. However, due to how time consuming it would be, whether it ever happens is quite another matter
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 5:06 pm
by Grimnir
AaronIsCrunchy wrote:SpunkySix wrote:someguy1294 wrote:I just had a vision of a two-player versus mode of Katawa Shoujo where the second player plays as Misha and has to try to win over the girl Hisao is trying to get.
Better yet, why not just make Misha an unlockable character for the Yuri fans?
I... huh. You know, this is a joke, but I have to admit, I've often wondered how a 2 player visual novel would play, where both players make decisions independent of each other and have to deal with the consequences of each other's choices. Sort of takes part of the control away and makes it feel more like a real situation, where there's not always a set branch that you get to reliably get to.
As for no rivals, I think that was covered in the post above.
I think if someone could ever do such a thing, it would be really, really interesting. However, due to how time consuming it would be, whether it ever happens is quite another matter
With my luck, I would end up with the other player, who is also playing a dude.
Still a better ending than Kenji.
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 5:40 pm
by someguy1294
AaronIsCrunchy wrote:SpunkySix wrote:someguy1294 wrote:I just had a vision of a two-player versus mode of Katawa Shoujo where the second player plays as Misha and has to try to win over the girl Hisao is trying to get.
Better yet, why not just make Misha an unlockable character for the Yuri fans?
I... huh. You know, this is a joke, but I have to admit, I've often wondered how a 2 player visual novel would play, where both players make decisions independent of each other and have to deal with the consequences of each other's choices. Sort of takes part of the control away and makes it feel more like a real situation, where there's not always a set branch that you get to reliably get to.
As for no rivals, I think that was covered in the post above.
I think if someone could ever do such a thing, it would be really, really interesting. However, due to how time consuming it would be, whether it ever happens is quite another matter
The more I think about it, it is kind of a neat idea... hope somebody at Renai gives it a shot at some point.
It'd be tough to find another player to sit down with you while you essentially read a book, but if you made it an online thing where each player has to respond after the other's choice (kinda like a turn-based RP), it might work...
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 5:42 pm
by Potato
AaronIsCrunchy wrote:I think if someone could ever do such a thing, it would be really, really interesting. However, due to how time consuming it would be, whether it ever happens is quite another matter
I've got something like that logged away in my pile of game/VN ideas but still no artist to help realize it.
Now I'm imagining a version where you have to sabotage some psychotic plot of Kenji's...
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 6:41 pm
by AaronIsCrunchy
Potato wrote:AaronIsCrunchy wrote:I think if someone could ever do such a thing, it would be really, really interesting. However, due to how time consuming it would be, whether it ever happens is quite another matter
I've got something like that logged away in my pile of game/VN ideas but still no artist to help realize it.
Now I'm imagining a version where you have to sabotage some psychotic plot of Kenji's...
I will get good at drawing, then this will happen. I'll talk to you in... 15 years or so?
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Thu Apr 24, 2014 8:52 pm
by SpunkySix
AaronIsCrunchy wrote:Potato wrote:AaronIsCrunchy wrote:I think if someone could ever do such a thing, it would be really, really interesting. However, due to how time consuming it would be, whether it ever happens is quite another matter
I've got something like that logged away in my pile of game/VN ideas but still no artist to help realize it.
Now I'm imagining a version where you have to sabotage some psychotic plot of Kenji's...
I will get good at drawing, then this will happen. I'll talk to you in... 15 years or so?
I want to be there to smell the art happening.
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Fri Feb 27, 2015 2:18 am
by TexasRanger
I know this thread has been dead for ever but there is something I just gotta point out. In Emi's route, Hisao doesn't "make the move", she does.
Re: I wonder how many dreams Hisao inadvertently crushed
Posted: Fri Feb 27, 2015 3:14 am
by Megumeru
TexasRanger wrote:I know this thread has been dead for ever but there is something I just gotta point out. In Emi's route, Hisao doesn't "make the move", she does.
Same with 3/5 of the route, actually.
Hisao seems like the a-typical donkan/thick head that takes a while for him to notice (unless he pulls it first). The girls made the move and hands it to him in a silver platter--he just think he pulled it off on his own.
(Except Hanako and Rin. Those two are probably the least aggressive with Hisao making most of the move)