Snicket wrote:I already know that after act 1 you're locked in with what ever girl you chose to spend time with. What i was getting at is, 'maybe' some where down the line. One of the 'other' girls tries to get to. Not the other way around. thus the ending you got would determine if you acted on these or ignored then and stayed the path....if that makes any seance.
Lemme clarify: let's say you go for Rin, Emi (or some other girl) starts showing interest towards Hisao, and Hisao (i.e. the player) appears to be able to go for the other one isntead of Rin, which would earn a "bad end." If that's what you mean, then yah, I get it. But I really,
really,
really hope that doesn't happen for 2 reasons:
1.- It feels like a cheap way of straying the player's attention from the girl whose route you are on. It would be painfully obvious that the only possible result of saying yes to, lessay Emi again, would be getting slapped with a Rin bad-end.
2.- Let's suppose someone actually decides to change direction and go for Emi instead of Rin while in the middle of Rin's route... I dunno 'bout you, but I'd feel cheated for getting a bad-end because of that. Suppose that Emi did prove to be far more interesting/fun/helpful/[insert positive adjective] than Rin, making the player think "y'know, Emi is actually a better choice than Rin. Imma dump the armless chica 'n go for this peppy lil' gal" but you get kicked in the balls with Rin's bad-end. That'd suck, because getting dumped and dumping someone for someone else
happens all the time, and getting punished for changing my mind ain't my idea of fun.