That was a pretty awful example, I will give myself that much. Didn't think too hard on that one.Xanatos wrote:If you're just not going to make sense, this is a pointless discussion. To claim that having disabled characters in a game where the entire concept and story is completely based upon disabled characters is shoehorning is just...Good god, Lewis Carroll couldn't be more nonsensical. And he was probably on drugs.Camoufrage wrote:the idea of having disabled characters in KS is shoehorned as well.
All I'm trying to say is that you are mindlessly bashing a game series and not recognizing its good parts by saying they are "shoehorned" because they don't fit with the other parts of the game. Arent those other parts of the game BAD AND STALE? why would you want it to be the same. Sorry but I didn't know that every single part of a game has to be exactly the same and within reality because its apparently a realistic shooter? Isn't that exactly what you DONT want from Call of Duty? For some reason I think you don't even have experience with the zombies mode and you simply call it off as being something dumb. Which is understandable, I thought the idea is STUPID at first swell. Albeit that was 3 years ago and now I'm all for it.
Its the best part of the COD games, and injected new stuff into the series. Yet you still moan and complain that they aren't changing enough, than when they do you call it shoehorned? Games completely change all of the game. Grand Theft Auto used to be a top down arcadey shoot em up, now its a TPS with a very deep storyline and serious tones with satire mixed in. Fallout used to be completely different for gods sake. Of course these games still keep the original setting, but that's about it. Its still the same general concept. Okay so COD is getting stale? Why not change it from a pseudo realistic shitty arcade unbalanced shooter to a great survival game to play with friends and give it a good plot line and replayability. To tell you the truth you can't say that about many games these days.