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Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 9:11 am
by Bara
cpl_crud wrote:The one thing that I do regret is the number of people that are going to point at their forum posts in a year's time (or thereabouts) and say "Look! I told you! I worked all of this out!".
There are so many ideas floating around on this forum right now that some of them are bound to be correct. I sometimes chuckle at the hits and misses, but I think that will irk me a little.
Yeah, backseat drivers like us suck. You can always yell, "If you guys don't shut up this instant; I'm gonna stop development and revert back to Grid 1!!".
Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 10:21 am
by Smoku
I still find it amusing to guess how's it going to be. I bet many people will laugh their asses of when the full game comes.
The devs are just laughing already.
Yeah, I imagine stuff coming up, if KS comes up and becomes a success, like that idea for it was stolen from someone/ bla bla bla/ general hate.
Everything in the world has it's fans and haters. Even peanut butter: people love it or hate it (really! I know some who hate).
KS is a complexed thing, even the process of it's making is already making people both rage and smile (I'm patient, I can wait. D'oh, it's free and all, officially complaining that it's coming up long is a sign that you're an ass...). So no matter how god-like a VN comes out, it'll have haters. The most basic ones will hate it because it's a VN >.>
Morons will come by KS like flies around shit, as always on the internet. God didn't create us, the society did. And partially, the internet. Can't fight with all of them.
Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 4:29 pm
by Csihar
I really wouldn't mind spotting some ideas from the forums in the actual paths, just because some of the fanfic KS has inspired so far has been pretty damn good. Plus we loyal forumgoers can feel that special brand of smug satisfaction one gets from recognizing obscure inside references.
Personally, I'm hoping for a Madame Lillian Bad End.
Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 4:55 pm
by ContinualNaba
Aura wrote:Lilly path ghost written by KS forums, news at eleven. Also I don't mind that someone guesses right, it's not like KS is a mystery/detective story.
Awww. That actually sounds like a gas:
'I accuse Emi, at the track field, with the disposable legs!'
'No shit.'
Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 6:17 pm
by Merlyn_LeRoy
ContinualNaba wrote:Aura wrote:Lilly path ghost written by KS forums, news at eleven. Also I don't mind that someone guesses right, it's not like KS is a mystery/detective story.
Awww. That actually sounds like a gas:
'I accuse Emi, at the track field, with the disposable legs!'
'No shit.'
Hmm, it wouldn't be too hard to cobble up a "bad end" KS version of Clue...
up to six players (Emi, Rin, Lilly, Hanako, Shizune, Misha)
six weapons (detachable leg, paint can, white cane, moé, Risk board, pink drill hair)
layout the board as various Yamaku buildings/areas
murder victim is Hisao
Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 6:25 pm
by EternalLurker
Merlyn_LeRoy wrote:six players (Emi, Rin, Lilly, Hanako, Shizune, Misha)
murder victim is Hisao
The killer is definitely female, eh?
"Dear god, Kenji! If only you could see the scheme unfold -- UGH!" *brutally silenced*
Also, add Iwanako to the list. She started the job with a heart attack and now she's gonna finish it.
Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 6:28 pm
by kosherbacon
Iwanako did it, in the woods, with a syringe full of neurotoxin to the heart.
edit: fixed.
Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 6:32 pm
by Leotrak
kosherbacon wrote:Iwananako
nana(=7)
Oh gods, she's multiplying O.o
Re: KS Demo mistake? Released too early?
Posted: Mon Jul 26, 2010 8:29 pm
by ContinualNaba
Or she's just a right ol' nana.
Re: KS Demo mistake? Released too early?
Posted: Tue Jul 27, 2010 2:16 pm
by Warwick
Merlyn_LeRoy wrote:Hmm, it wouldn't be too hard to cobble up a "bad end" KS version of Clue...
up to six players (Emi, Rin, Lilly, Hanako, Shizune, Misha)
six weapons (detachable leg, paint can, white cane, moé, Risk board, pink drill hair)
layout the board as various Yamaku buildings/areas
murder victim is Hisao
People didn't get it the
first time I tried
Re: KS Demo mistake? Released too early?
Posted: Tue Jul 27, 2010 2:21 pm
by Minister of Gloom
Hisao was not murdered. He was HHHHHNNNNNNGGed. Because he was surrounded by girls, you see.
Re: KS Demo mistake? Released too early?
Posted: Tue Jul 27, 2010 4:47 pm
by ContinualNaba
Ah, but by which course? Hanako being coy with a prosthetic, Shizune struggling with a paint can?
Re: KS Demo mistake? Released too early?
Posted: Tue Jul 27, 2010 5:43 pm
by kosherbacon
Warwick wrote:
People didn't get it the
first time I tried
I got it. I was just too distracted by the mental image of Misha diddling immediately after.
Re: KS Demo mistake? Released too early?
Posted: Wed Jul 28, 2010 2:29 pm
by Fronzel
Are people so obsessed by commerce that they fail to recognize when its rules don't apply?
Re: KS Demo mistake? Released too early?
Posted: Wed Jul 28, 2010 5:16 pm
by Esa94
Fronzel wrote:Are people so obsessed by commerce that they fail to recognize when its rules don't apply?
Yes