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Re: KS: The Fighting Game

Posted: Mon Feb 17, 2014 12:10 am
by Oddball
Something I threw together just to see what it would look like.


Some potential Player 2 colors. I mean, what's a fighting game without the possibility of a mirror match, right?
colors.png
colors.png (62.66 KiB) Viewed 7671 times

Re: KS: The Fighting Game

Posted: Tue Feb 18, 2014 2:56 pm
by someguy1294
If you choose to play as Lily, the entire screen will be completely black.

Re: KS: The Fighting Game

Posted: Tue Feb 18, 2014 4:12 pm
by NightlyShore
Glad to see people still paying attention to our project, though we already quit the pixel game sprite. @_@
About the alternative color, we only had very few talk, since back to that time we don't even complete one playable character...

This valentine's day I didn't manage the time to draw a KS fan art, guess it need wait til april fool's day...

This old sprite from pixel era was drawn totally for fun...?
Image

Re: KS: The Fighting Game

Posted: Tue Feb 18, 2014 11:09 pm
by Oddball
NightlyShore wrote:Glad to see people still paying attention to our project, though we already quit the pixel game sprite. @_@
I thought about using the vector art for the alt colors instead, but it was just easier this way.

Re: KS: The Fighting Game

Posted: Wed Feb 19, 2014 12:29 am
by someguy1294
Hmmm.... special moves, fighting styles....

Rin would, of course, use kicks, maybe the occasional headbutt. Gotta figure out some method of incorporating her painting... maybe give her some Okami-style brush-stroke attacks that can strike from a distance. Maybe a quick long-range attack where she paints a butter-fly onto the air that flies across the screen as a projectile. Rin's a rather distance introverted person, and I think she ought to focus on ranged attacks and such.

Hanako's tougher to figure, since she's so non-confrontational. She'd have to have a sort of hit-and-run style, hopping kicks, spastic slaps and retreats. Maybe give her a poke/charge attack involving a pool-cue, or something where she summons giant chess-pieces that fall from the sky.

Emi'd be the speed-queen, of course. I can picture her using a dash-attack similar to Fox's Fox Illusion in Smash Bros.

Lily's rather reserved... since she's blind, and walks slowly, I figure she'd be more on the Mighty Glacier end of things. Good reach, thanks to her height and cane, but low mobility. I believe someone already mentioned weaponized tea-cups.

Shizune... I kind despise her, so I'd end up giving her a crappy move-set and making her night useless. :lol: If was I was going to handle her objectively, I'd probably make her special moves focused on quick combos involving signing. You might also give her a projectile attack where she writes a note and hurls it like shuriken.

If this game does get made, I'd like to see more characters, and hopefully, none of the character will be too overpowered. Other possible characters...

-Misha. Drill-attacks, crushing hugs and excessive volume attacks have been discussed already, I think.
-Miki. I picture Miki as being just a tad slower than Emi. You could give her a gimmick where she uses various weapons to replace her missing hand... or an attack involving a circular saw, if you want to get a little morbid. :lol:
-Akira as the Drunken Master. Weaponized wine-bottles out the wazoo.
-Emi's Mom as a Mighty Glacier who fights with cooking utensils.

-I'd kind of like to see Hisao as a joke character. His special attack would be having a heart-attack, thus giving the opponent and instant victory.

Re: KS: The Fighting Game

Posted: Fri Dec 05, 2014 10:51 pm
by SpunkySix
Hey, have you considered making Emi a Black Rock Shooter recolor? Just a thought.

Re: KS: The Fighting Game

Posted: Wed Dec 31, 2014 10:53 am
by ParagonTerminus
someguy1284 wrote:-suggestions-
Good ideas, but here's my own thoughts, plus ideas for "ultimate moves":

Emi: Probably the easiest to figure out; would be really fast and deal lots of quick damage, but at cost of health. Basically a skirmisher. Ultimate might be her legs suddenly becoming blades and her chopping her opponent into bits :)

Shizune: Methodical, tactical attacks that are a bit slow to execute but can be devastating when hitting. Ultimate would have her tie her her opponent to a chair and then proceed to kick them off into the wall.

Lilly: Long reach and reasonable damage with her canesword, but painfully slow. Absolutely screwed if she comes up against a skilled Emi. Ultimate move would be her pouring scalding tea on her opponent, stunning them and doing heavy damage.

Hanako: A bit harder, but maybe a long-range based fighter, good at keeping her opponents far away and then withering their health from there? Throws books and can use a pool cue as a lance. Ultimate would be her breathing fire on her opponent from a distance.

Rin: Low-hitting attacks that are hard to block, maybe? I really have no idea. Ultimate would be a giant jellyfish coming down and zapping her opponent.

Extra characters!

Hisao: Really fragile, but can use some attacks from all the girls. Ultimate is him faking a heart attack, causing his opponent to break down crying, stunning them and letting him crush their heads in.

Nurse: Medium health, medium speed, throws syringes that apply a small damage-over-time effect. Ultimate would be him zapping his opponent with a defibrillator.

Misha: Slightly below average health. Uses her hair for all attacks. Ultimate is a thousand-drill assault on her opponent.

And yeah, many of my ideas are shit, but these are preliminaries.

Re: KS: The Fighting Game

Posted: Mon Jul 29, 2024 1:35 pm
by ART

Is this still in progress in 2024?


Re: KS: The Fighting Game

Posted: Mon Jul 29, 2024 5:29 pm
by Peorth
ART wrote: Mon Jul 29, 2024 1:35 pm

Is this still in progress in 2024?

Likely not, the OP hasn't been around since 2012 and the last post before yours was in 2014.


Re: KS: The Fighting Game

Posted: Mon Jul 29, 2024 5:48 pm
by Alex FRD

Likely not, the OP hasn't been around since 2012 and the last post before yours was in 2014.

Oddball is still around; he is most active (to my knowledge) in the Blooper Reel thread.


Re: KS: The Fighting Game

Posted: Mon Jul 29, 2024 6:24 pm
by Peorth
Alex FRD wrote: Mon Jul 29, 2024 5:48 pm

Likely not, the OP hasn't been around since 2012 and the last post before yours was in 2014.

Oddball is still around; he is most active (to my knowledge) in the Blooper Reel thread.

Oddball isn't the OP, though :P


Re: KS: The Fighting Game

Posted: Mon Jul 29, 2024 6:51 pm
by Alex FRD

Oddball isn't the OP, though :P

Goddamn, I'm dumb; I neglected to notice that this is NOT the first page of this thread. I shall escort myself to the stupid corner.


Re: KS: The Fighting Game

Posted: Sun Sep 01, 2024 8:28 pm
by Oddball

I was only very VERY briefly attached to the project. Then everybody disappeared.


Re: KS: The Fighting Game

Posted: Sun Sep 01, 2024 9:22 pm
by Alex FRD

Such is the fate of many of these sorts of things, no?


Re: KS: The Fighting Game

Posted: Mon Sep 02, 2024 8:55 pm
by Oddball

Yeah. I can't be too angry at them because lord knows I've started a number of projects that dissolved into nothing in my time.

I'm just surprised nobody else has tried to pick it up.