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Re: Ask!

Posted: Sat Mar 21, 2015 10:34 pm
by cpl_crud
Mythic wrote:I have heard from somewhere that KS's backgrounds where inspired by real locations. Is this true? If so, where?
All of the backgrounds are photos of varios locations, taken by a number of the devs.

Most of them are from Brown University in the states

Re: Ask!

Posted: Sun Mar 22, 2015 3:00 am
by Kon22
Do you believe there's still any question worth being asked in this thread?

Re: Ask!

Posted: Sun Mar 22, 2015 11:42 am
by Aura
Sure. The thing is, most of the questions asked thus far, and most that will be asked, are trivia. They're simple to answer provided whoever replies remembers the answer. Deeper questions that prompt real thinking are rarer and also have a wider range of possibilities that hasn't really been explored to the extent of the trivia questions (and not even all the trivia has been exhausted).

Re: Ask!

Posted: Sun Mar 22, 2015 4:44 pm
by Shockproof Jamo
How much thought and care went into designing the sex scenes? Was it obvious from the start that you would have the characters use protection? And most importantly, was it an "exciting" process? :p

Re: Ask!

Posted: Sun Mar 22, 2015 11:31 pm
by Liminaut
Adding to the trivia questions:

It seems like the students at Yamaku are somewhat computer-challenged. Lilly, if I remember, mentions that she doesn't get along with computers very well. In Shizune's route, Hisao is helping with data entry and remarks on the poor excuse for a laptop he is working with. There is other inference from the stories. For instance, when Hisao is helping Shizune and Misha with paperwork in Hanako's ropute, he's helping with *paperwork*. It would have made a lot of sense for each class to put together a spreadsheet with a list of their reciepts, and then reporting and collating is trivial.

Was the lack of computer expertise intentional, or am I making stuff up?
If it was intentional,what was the reason for it?

Re: Ask!

Posted: Sun Mar 22, 2015 11:32 pm
by Liminaut
Are there any questions you wish people would ask, but they haven't?

Re: Ask!

Posted: Sun Mar 22, 2015 11:41 pm
by cpl_crud
Shockproof Jamo wrote:How much thought and care went into designing the sex scenes? Was it obvious from the start that you would have the characters use protection? And most importantly, was it an "exciting" process? :p
I wrote this some years ago on the topic of protection:
https://cplcrud.wordpress.com/2012/03/31/on-condoms/

Honestly, I felt weird writing the sex scenes, and the one that ended up in the Hanako path was pretty much Suriko's doing...

Re: Ask!

Posted: Mon Mar 23, 2015 12:23 am
by Suriko
Shockproof Jamo wrote:How much thought and care went into designing the sex scenes? Was it obvious from the start that you would have the characters use protection? And most importantly, was it an "exciting" process? :p
A hell of a lot of time and discussion went into how the H-scenes ended up being, from pretty much every developer. It was decided fairly early on to go for fairly soft H-scenes, and not a lot of them, but beyond that a lot of stuff was discussed as the game went on. Everyone knew how important it was to nail how they were written, as there were plenty of examples of how poorly written H-scenes can be, and none of us had any experience in writing erotic material.

The first real H-scene to get written ended up being the Lilly Hokkaido scene, so it ended up being a bit of a step into the unknown. While it wasn't perfect and had a lot of edits, I think it ended up okay. They weren't just a lot of work for the writers either, as getting the anatomy, pose work, and other stuff right meant that they were very demanding for the artists as well.
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Yeah. There were many more sketches that lead up to the final version of that CG, not to mention the many iterations once it was finally drawn.

In the end, I think what we ended up with turned out okay. Every character has a distinct attitude towards sex that's shown in their H-scenes, with some being romantic, others daring, and some regrettable. Every H-scene in the game was subject to a lot of scrutiny from everyone else, so what ended up in the game was pretty meticulously planned. As one might expect after all this, the process wasn't really "exciting" in the way I think you mean; both with regards to writing and drawing, sex in fiction is a challenging thing to get right, and the thought process in its creation (from drawing anatomy correctly, to writing the right atmosphere, to character interaction, etc) is very different to reading/viewing it.

That said, protection was kind of haphazard. Some developers ignored ithe whole deal as they considered it to get in the way of good narrative (such as Shizune's scenes), while others preferred to depict its usage (like Lilly and Hanako's scenes). I don't know if I'd say either approach is inherently right or wrong, but we didn't really see a problem in different scenes approaching the topic differently.

Re: Ask!

Posted: Mon Mar 23, 2015 12:27 am
by Suriko
Liminaut wrote:Adding to the trivia questions:

It seems like the students at Yamaku are somewhat computer-challenged. Lilly, if I remember, mentions that she doesn't get along with computers very well. In Shizune's route, Hisao is helping with data entry and remarks on the poor excuse for a laptop he is working with. There is other inference from the stories. For instance, when Hisao is helping Shizune and Misha with paperwork in Hanako's ropute, he's helping with *paperwork*. It would have made a lot of sense for each class to put together a spreadsheet with a list of their reciepts, and then reporting and collating is trivial.

Was the lack of computer expertise intentional, or am I making stuff up?
If it was intentional,what was the reason for it?
The time period of the game is somewhat vaguely defined, but remember that computers in schools, especially good computers, is very recent. Yamaku was somewhat remote and conservative in its styling as well, rather than the typical posh and modern city schools depicted a lot in VNs.

Re: Ask!

Posted: Mon Mar 23, 2015 12:38 am
by Suriko
TheHivemind wrote:
Kon22 wrote:Well, it's obvious that a lot of script and sprites were cut/replaced by newer versions but, was this the case for some CG? Or, by the time you got them drawn it was already clear which scenes were definitely gonna be on the script and which weren't?
I might be wrong, but CGs were such a time-intensive process that I don't think we cut anything once production was well and truly underway. At the most, existing CGs were touched up or re-drawn, but that's it (also all the prototype art got tossed, because we changed artists).
This is super late but there were six CGs discarded during development.

Re: Ask!

Posted: Mon Mar 23, 2015 2:08 am
by Kon22
Suriko wrote: This is super late but there were six CGs discarded during development.
Oh, thanks! I find this really interesting. Not gonna ask in detail because I know I wouldn't get an answer, but are those CGs from discarded events, or simply different/failed versions of CGs that got in the game?

Re: Ask!

Posted: Mon Mar 23, 2015 3:29 am
by Suriko
Kon22 wrote:
Suriko wrote: This is super late but there were six CGs discarded during development.
Oh, thanks! I find this really interesting. Not gonna ask in detail because I know I wouldn't get an answer, but are those CGs from discarded events, or simply different/failed versions of CGs that got in the game?
Including failed versions there are two more than that.

Re: Ask!

Posted: Mon Mar 23, 2015 4:21 am
by Aura
Liminaut wrote:Are there any questions you wish people would ask, but they haven't?
Occasionally I see really misinformed people talk about KS, I wish they'd get in this thread instead.

Re: Ask!

Posted: Mon Mar 23, 2015 4:36 am
by azarga
Is there a posibility that some years later the unused contend produced during development would be released?
I well understand that the answer is likely "no", since sharing something you've done and what you think lacks quality/polish/etc could be uncomfortable (at least for me it is).
But I still want to make sure I understand your view on that. Is there any point at all to keep an eye out for possible open (or limited, lol) release of unused content from different stages of KS development?

Re: Ask!

Posted: Mon Mar 23, 2015 4:50 am
by Aura
When I cook a dinner for my friends I don't show them the trash can either.