Re: Ask!
Posted: Tue Jan 06, 2015 12:06 pm
There should be no cause for concern. I gave permission to use Hanako in a fictional poster in one of the background illustrations of the game. Hanako the character will not appear.
None of them. I've been around long enough to become insensitive to how fan cultures of fictional characters work. KS isn't special just because I happened to make it.Sohtak wrote:As writers...does it make you Happy,Creeped out or Concerned the way people have bonded with the girls?
It's super important to have something to say. If you have nothing to say, how can you write a story? You will end up with a meaningless collection of words. Meaning is fundamental to storytelling. Even almost all stories you think are "just telling a story", even the simplest ones, carry meaning, themes and values. Stories that are "just telling a story" are stuff like the five piggies nursery rhyme, or something a bored 5 year old comes up with.Kon22 wrote:As the creator of a VN, and just in general, do you think it's necessary for a work, a VN or a book, to be anything more than just something fun, or an excercise on storytelling? Alternatively, do you think a work is 'better' when it has something to say, than when it's just telling a story? This kind of discussion is very common in music and the such, not so much in mediums which involve storytelling, but I'll still ask.
Everyone has that one thing they latch on to now and again, and it becomes SUPER IMPORTANT and LIFE-CHANGING for a while, and there's absolutely no telling where it will come from, and there's always someone to shake their head and wonder whether you might not be better served going outside rather than, you know, obsessing over a drawing. But sometimes stories do that to you, and that's okay as long as you don't forget to move on at some point--you're allowed to still love the thing, but all things in moderation, you know?Sohtak wrote: As writers...does it make you Happy,Creeped out or Concerned the way people have bonded with the girls?
Fiction is, according to some dead guy whose book I read, "about what it is to be a fucking human being," and so as a result all fiction is about something, either intentionally or not. Setting out to deliver a hard message of truth to the people is a lousy way to write a book, although sometimes it works out okay (see: Invisible Man, one of my favorite books hands down, and, unfortunately, still relevant). You always want your story to be about something, and that something is usually about something very human that you either think you've got figured out, or you're trying to figure out, or maybe it's just an idea that interests you and you want to explore it. Sometimes writing a short story is about flexing a creative muscle ("can I write science fiction" or "can I talk about this thing that bothers me without being explicit about it," or just "can I write porn and have it not be hilariously bad?" (the answer to that last question is a resounding "nope!")), but the good stuff? The stuff that sticks with people? That's going to be the stuff you write where you tried to figure out what it is to be a fucking human being, in some fashion or another.Kon22 wrote:As the creator of a VN, and just in general, do you think it's necessary for a work, a VN or a book, to be anything more than just something fun, or an excercise on storytelling? Alternatively, do you think a work is 'better' when it has something to say, than when it's just telling a story? This kind of discussion is very common in music and the such, not so much in mediums which involve storytelling, but I'll still ask.
To add to The Hivemind and Aura's comments on this topic already, I would like to add the following thought to the "Did you ever consider background information..." type questions.BMFJack wrote:I was wondering how much background information was decided/discussed for background characters like Mutou or Nurse.
Specifically, is Mutou married/does he have kids?
How old is Nurse?
Love, yes.Atario wrote:You'd be playing right into Japanese sensibilities. They seem to love multilingual bonus points.Aura wrote:someone offered "Coeur", the French word for heart. The logic of wanting to swap a Japanese name to a French one in an English work remains a mystery.