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Re: Ask!

Posted: Sat Jan 03, 2015 4:19 am
by OremLK
Pardon me if this has been asked/answered before:

Where/when did Hanako get the penguin?

Re: Ask!

Posted: Sat Jan 03, 2015 6:46 am
by Silentcook
:?: You'll have to clarify that a bit further.

Re: Ask!

Posted: Sat Jan 03, 2015 9:08 am
by Silentcook
Aura wrote:1) Even though this is a kind of a free arena and finishing the game made us less grumpy, we are not any less forgiving of stupidity. While commentary and followup questions are fine, try to not clog up the thread with unrelated posts, questions that have been answered before, or any general silliness.
Aura wrote:3) Even if you think you know the answer to some question, don't answer it. Misinformation has a tendency to stick around, and the point of this thread is to clarify things, not muddle them up further. I will enforce this one pretty heavily until everyone gets the point. The exception is pointing out that the same question has been answered before (with a link)
How about you three keep your peace instead, hmmm?

Re: Ask!

Posted: Sun Jan 04, 2015 2:07 am
by OremLK
Yeah, I was referring to the stuffed penguin here. Seemed like it must've been placed there intentionally. More idle curiosity than anything else, since she doesn't seem to have many possessions whatsoever.

Image

Re: Ask!

Posted: Sun Jan 04, 2015 3:31 am
by Steinherz
Aura wrote:Sure, it was accompanying a blog post some years ago.

http://2.bp.blogspot.com/-hUP2Dkjr4kY/T ... eryone.png
How come this one isn't on the Shimmie?
I mean, there's other bits of artwork featuring the Devs. Hell, there's a whole tag for y'all on the Shimmie.

Also, A22 totally looks like a younger Grisha Jaeger :lol:

Re: Ask!

Posted: Sun Jan 04, 2015 8:10 am
by Silentcook
OremLK wrote:Yeah, I was referring to the stuffed penguin here. Seemed like it must've been placed there intentionally. More idle curiosity than anything else, since she doesn't seem to have many possessions whatsoever.
Well, first of all, to prevent any wild speculation in this direction... none of us is a Linux fan or user, far as I know, so no OMG TTLY A LINUX EASTER EGG.

That aside, no idea. I suppose it's technically a mistake, especially considering the path and scene leading to that CG. Gdi, Moekki. :p

Re: Ask!

Posted: Sun Jan 04, 2015 8:12 am
by Silentcook
Steinherz wrote: How come this one isn't on the Shimmie?
I mean, there's other bits of artwork featuring the Devs. Hell, there's a whole tag for y'all on the Shimmie.
We're camera shy. :oops:

Re: Ask!

Posted: Sun Jan 04, 2015 4:05 pm
by Steinherz
Silentcook wrote:
Steinherz wrote: How come this one isn't on the Shimmie?
I mean, there's other bits of artwork featuring the Devs. Hell, there's a whole tag for y'all on the Shimmie.
We're camera shy. :oops:
.... why do I take that as "one of us forgot about it until just now"? :lol:

Re: Ask!

Posted: Sun Jan 04, 2015 4:34 pm
by Silentcook
Because you take things the way you want to, rather than at face value.

Re: Ask!

Posted: Mon Jan 05, 2015 5:19 pm
by Sohtak
I feel like it's been asked before but...

Do you guys ever feel like doing something more with KS? Especially after the sudden surge of interest in the later half of 2014? I mean hell I'm surprised that 4chan itself still talks about KS to this day as much as reddit and here on the official fourms, It feels like a bit of life has been breathed in. Or have you fully just washed your hands of it, Only supporting it in minor patches/updates?

ALSO

I remember hearing about a Japanese translation, Is that ever going to come to life? I remember hearing that Japanese people saw "Cripple girls" and like...IMMEDIATELY wrote off the game, Which is a shame beacause I have a feeling they'd like it if they could understand how well written and delicately handled it is.

Re: Ask!

Posted: Mon Jan 05, 2015 5:47 pm
by Aura
I don't particularly get any KS impulses, and when I do I remember that there's at least two dozen more interesting things I could spend my time on instead. That's pretty much the fundamental problem with "making more KS". I never say never, but it's pretty unlikely I'd want to seriously craft more KS.

And yeah, the Japanese translation is complete and is going to be released pretty soon.

Re: Ask!

Posted: Mon Jan 05, 2015 9:53 pm
by Atario
The fact that such a large percentage of people get Emi as their first heroine seems to hinge on following the nurse's orders getting them there. Was this intended? I.e., to make Emi a kind of baseline-setting "first girl"? Or was this tendency a surprise to the devs?

Re: Ask!

Posted: Tue Jan 06, 2015 12:04 am
by TheHivemind
Atario wrote:The fact that such a large percentage of people get Emi as their first heroine seems to hinge on following the nurse's orders getting them there. Was this intended? I.e., to make Emi a kind of baseline-setting "first girl"? Or was this tendency a surprise to the devs?
I don't think it was intentional, but then again I've been wrong before. In theory, the choices were there to sort of allow players to decide what they wanted Hisao's attitude to be--if he wanted to face it down and try to beat it through exercise, he'd land Emi. If he wanted to mope, he'd wind up with the other girls--or Kenji. We did intend to make Rin a little harder to get than the rest, though.

Or I'm spouting nonsense (I've been known to do that). When it came to figuring out what choices would result in which girl, I didn't provide much in the way of input beyond "if you decide to be athletic you'll wind up on Emi's path."

Re: Ask!

Posted: Tue Jan 06, 2015 5:34 am
by Aura
Atario wrote:The fact that such a large percentage of people get Emi as their first heroine seems to hinge on following the nurse's orders getting them there. Was this intended? I.e., to make Emi a kind of baseline-setting "first girl"? Or was this tendency a surprise to the devs?
You could say it was somewhat intended. Definitely wasn't a surprise. While working on Act 1, I did a fair bit of behaviour and statistics based analysis on how the choices laid out Act 1 lead in to the routes, to see if the design worked as intended. The model was very rough, but correctly predicted many of the audience's tendencies, such as Emi Route and the Bad End being by far the most "popular" Act 1 outcomes. Emi is the most common route to get because it's the most probable route to get AND the choices that lead to it are ones that readers are more likely to choose.

Re: Ask!

Posted: Tue Jan 06, 2015 10:05 am
by Valjean Lafitte
Someone was bound to ask about this sooner or later and it might as well be me:

Aura, the developer of the upcoming visual novel For When the Bells Toll just announced that you've given him permission to give Hanako a cameo appearance in his game. Considering this is a VN with a much darker tone than KS'--the dev blog cites "cruel violence and gore" in it's content warnings, and the two main characters are described as a hardcore sadist and a hardcore masochist--should Hanako fans be concerned about how she will be used in the game? I can't speak for anyone else, but a Lovecraft-inspired horror romance is waaayyy at the bottom of my list of places that I would hope to see timid, emotionally-scarred Hanako appear.

Please say something that will calm my imagination, which is running wild with outlandish ideas of how this could suck. :|