Belive it or not, we're still alive...
Current progress is, Shizune's basic move/ New Yamaku BG are done, Menu/GUI layout designed.
The mainly problem is the game engine currently hard to tweak the animation frame and layout position. furthermore, up to now the game only have VS mode, you will get boring after seeing two Shizune cat fight for few round. (Another big issue is somehow game can't run perfectly under Intel's machine, don't know they fixed it yet or not...)
KSFG (Katawa Shoujo Fighting Game) in fact did redevelope again once, so actually we only work on this one for like 10 month.

But why after 10 month of work and only Shizune be done? because
I'm the only one doing the art work right now. Q_Q
Some show case of current progress.



(Especially thanks to other artist, before they leave the project, they leave a lot of good key frame animation.)
But like I said, game engine still need tweak, only Shizune playerble in PvP. It's hardly to call it a fun game.
So in the end, we pause the develope of KSFG, developing another game for enhace the game engine. If Turupawn and his friend sucess, the new game engine could be much better; easier to edit the frame time, story mode (with VN style), CG gallery... So yeah, if with story mode, even just a few character could be fun. (everyone can edit their own route)
Sorry guys, you may still have to wait for quite some time to see KSFG released...
Hope when other language translation done, this project could attract more artist around the world.