AndAura wrote:
Eh. I feel that people are VASTLY overinterpreting and comments I've seen like "all the devs hate each other" are wildly confusing and completely inaccurate. We just have a realistic perspective on ourselves and the work we do, and a good amount of self-deprecating humor and irony. Sure, finishing the game was important because otherwise a lot of work would've sort of gone to waste. That's not all, however. Yes, we did get frustrated and yes, we fought sometimes. We got stressed out or even burned out. In the worst times it might even have been something like what you described, maybe? But none of that means that we ever hated working on KS. We also laughed together every day, we made friends with each other. We helped each other, learned and improved together. The truth is, making something like this is really fucking hard work, with both good sides and bad. We experienced the full spectrum of it, every day for 5 years, on top of our real lives. Why did we do it? Was it out of spite? Or to prove something? Or because people expected it of us? No.
It was because we wanted to.
The people asking these questions sort of touch upon one sentimental question that hovers in my mind.Aura wrote: Yeah, I don't know either why anyone would ever do anything for no money.
After quite a couple of years of hard work for free with many difficulties, limited resources and quite a lot of frustrations I imagine, you managed to produce something that people use words such as "amazing" and "piece of art" to describe (leaving haters aside).
Do you (personally) feel more :
1) Proud of yourself for doing such a thing with no renumeration whatsoever
2) Pleased that you have defeated those obstacles
3) Annoyed that you could've ripped off some money if you wanted, as the game seems quite a success (yeah... Sorry, just an option)
4) Happy to have worked with those people, even if you don't plan to again in the future
or 5) Do you mostly feel a different emotion whatsoever?