Teclo wrote:I understand your reasons and I'm not trying to tell you what you do. [...] it seems like it would be good to at least make the most of that situation by doing an official release that at least points people in the direction of various charities on the download page. You don't even have to be the middlemen; you can just offer it for free download and say "Rather than a pay-what-you-think-it's-worth scheme, instead you might like to pay that amount to one of the following charities..." Just a thought but, as always, it's your project and all we can do is offer suggestions or ideas.
Well firstly I just want to say thanks for the game to all the devs and community for some amusing fan work and discussions.
I played the demo a few weeks ago and enjoyed it very much.
Thinking about it, an idea formed in my mind and since I haven't seen it so far I thought I might as well mention it.
You guys have already said some of the things I thought of before posting i.e. donating to a charity which seems to have the highest effieciency and not wanting to go through the hassle of forwarding other people's money.
In case anyone doesn't know of them these guys are a great resource for charities
http://www.justgiving.com/ (particularly if you are a UK taxpayer and therefore eligible for Gift Aid).
What I thought was, perhaps as an extra incentive for people to donate to charity (and to take advantage of the game's popularity), you could offer the completed game a period of time (a month?) earlier than the official release with a donate what you want tag on it in order to download the game earlier.
It would be like a fundraising event. You could even make an account and use justgiving as a tool for that purpose.
Like Telco said up there, if you still don't want to be that involved you could have some links on the download page etc.
Anyway whatever you decide to do, thanks for the great work and I look forward to the end result.
Edit: I wanted to add what inspired me to think of the above. When I looked at the stats box thing for vistors to the blog and I saw 10,000 vistors I thought, "I wonder how many of those have downloaded/played the demo and intend to do so for the full release? Multiply that by even just 1 dollar and it's a figure not to be scoffed at!"
I also forgot to mention I thought to make a "pre-release for charity" edition even more special there could maybe be an extra CG or something...