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Re: Reanimation (Extras plus REAL ending on page 2)
Posted: Wed Aug 25, 2010 10:51 pm
by kosherbacon
Thank you, this was one of the more satisfying things I've written.
Re: Reanimation (Extras plus REAL ending on page 2)
Posted: Wed Aug 25, 2010 10:54 pm
by TipsyRooster
kosherbacon wrote:Thank you, this was one of the more satisfying things I've written.
Yeah I've read some of your stuff, always great and usually comedic, but...
That was just awesome man, if I could rate boards, I'd be asking for higher numbers.
infinity/10
Re: Reanimation (Extras plus REAL ending on page 2)
Posted: Sat May 09, 2015 9:33 am
by Oddball
I'm a little bit torn on this one.
First off, normally, I'd cut stories written pre-game a bit of a break, but this one I just can't. I've seen KS stories with magic, lovecraftian demons, hate filled torture computers, suicides, homicides, time travel, and the cast joining the X-men, but rarely have I read any that feel LESS like they took place at Yamaku than this.
As for the main character, I have to give you some credit for giving him some serious character growth. He started off as a completely unlikable, angsty, self-pittying scumbag drug deal and manages to start to show some signs of redemption even if he doesn't feel like he's really becoming that much better of a person. He's less the good guy of the story and more a sympathetic monster. In a way, I kind of get Taxi Driver vibes from him.
The end stuff with the ghost felt so much more positive that it felt like another story altogether. Frankly, I enjoyed it even more than the main story. Even with the supernatural twist, it felt more like ti belonged in the KS universe. Even having your hero do such a huge turn around was nice, and the fact that it apparently took years instead of being instantaneous was much appreciated.