So I got my hands on Kara No Shoujo too recently, now I wanted to share my review with you...
Kara No Shoujo, set in post-WWII-Tokyo, deals with strange murders that occur obviously connected to an all-girls-school and they seem to be influenced by a strange work of art made by a now disappeared painter. The dismemberments show similarities to a series of murders a few years ago, where the protagonist, Reiji, an ex-cop now turned private eye, lost his fiancee and quit his job. His goal is to stop the serial killer responsible, but the death toll continues to rise...
Although I have not played that many VNs, KNS stands out of them. When I started playing the game, I wasn't exactly gripped at first, thought of it as a standard, a bit generic crime plot with average storywriting. But as the game developed, the atmosphere thickened and the story improved. I was very impressed by the occurring plot twists and new events and clues which sometimes changed the situation completely. In the end, I was only able to guess 2 of the involved culprits correctly (with about 40+ characters to choose from) after changing my guess of who could be the murderer about 3 times - normally, I'd guess wrong once at most.
The atmosphere was outstanding, beautifully drawn backgrounds and (unlike other reviewers pointed out) IMHO not-that-generic background music added up, but what was the most intense thing, the scenes where you enter the mind of the murderer committing his dreadful acts...at some point I caught myself trying to hide behind my fingers not wanting to see what happened next on the screen while reading the VN...something I never experienced before, I admit it, i was freaked out.
That to say, yes, there is a lot of gore in the game, also descriptions of despicable acts and psychological violence as well as disturbing images - if you can't take that, you should not play KNS.
On the other hand, it's not all guts and gore, most of the time the VN is actually an interesting, open, beautiful world of its own, the setting is quite original and well recherched (or so I think), I couldn't see many serious factual errors but was on the contrary impressed which level of special knowledge the story contained. And...the story is that well written, I couldn't get myself off the screen for 2 days in a row (sleep, goodbye *wave*) - I like to write myself and if I'll be able to write a story that complex and fitting myself one day, I would be proud.
Well, the gameplay needs definitely improvement, because, although it fits the detective story, most passages involve travelling to certain places on a map, not knowing why it is that important to be there at the exact time, but regretting it (real-time) hours later when it turned out to be the wrong decision. Without a walkthrough, KNS would have been a pain in the ass, honestly. But use one and see the VN as a novel, not as an interactive game and enjoy what develops.
Let's pull out my rating board:
Kara No Shoujo
Graphics
+ beautiful backgrounds and intermissions
+ rarely any effects, but very effectice indeed then
+ characters are well drawn...
- ...but become pixelated when shown in close-up
(9/10)
Sound
+ every NPC with text is narrated
+ the fitting music ranges from encouraging/bright to otherworldy beautiful to outright terrifying
- some of the themes get used too much when you play for a long time
- no great variety of sound effects
(8/10)
Gameplay & Balance
+ clues are logically combined to evolve the plot
+ the game gives you a whole lot of choices and possibilities...
- ...and on the other hand does not give you any hints and lets you regret it a whole lot later
- level of difficulty due to complexity too high, hardly solveable without a walkthrough
(3/10)
Atmosphere
+ original setting
+ different lighting and seasons for many scenes and places
+ mood can change between happy-go-lucky and downright gruesome in a second, but finds a good balance
- most h-scenes are totally out of place
(9/10)
Handling
+ free saving with enough slots and skipping read passages
+ notebook-inventory well thought-out and practical...
- ...while hardly in use
- auto-read a lot too fast, even on the slowest levels
(6/10)
Content
+ huge game with elaborate story to keep you busy for a long time
+ many characters, nearly everyone of them with a detailed background
- questionable replay value, except for 100% cg and the true ending
(8/10)
Story
+ complex and thrilling, intense to keep you on the edge
+ highly intelligent storywriting
+ loose ends get tied together in different endings
- some stereotypical elements
(9/10)
Riddles
+ investigation and evidence selection scenes
+ logical consequences of proof found
- no help or hint when concluding wrong
- frustrating consequence of wrong decisions (mostly: replaying the last few hours)
(5/10)
Dialogues
+ partly quick-witted and well-thought
+ when approaching the end, an incredible series of conclusions happen
- partly lame and generic, especially in the beginning
- stereotypical smalltalk in between
(6/10)
Characters
+ every character has his background story and is well-placed in this world
+ hard-to-guess culprits
+ deep psychological problems within many of them
- some stereotypical characters that tend to slow the story down
(8/10)
that concludes to...
71/100 points
Kara No Shoujo may have its weaknesses in some aspects, but if you can see through them you will discover an immensely well-written story that will impress you on quite the level...one of my all-time-favourite VNs now.