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Re: KS: The Fighting Game
Posted: Mon Jun 07, 2010 4:55 am
by futatsu
i would love to beta test. i am also a composer of peppy fight music, if you are interested...
~DJ Futatsu~
if you are interested in music, it would help to know a few concepts for the themes of the levels/menus as soon as possible...
Re: KS: The Fighting Game
Posted: Mon Jun 07, 2010 3:13 pm
by Sajomir
Nicol Armarfi wrote:Sounds cool; I don't know that I could stomache making a full soundtrack, but I think it'd be fun to contribute three or four individual tracks
I totally have a Guilty Gear-style rendition of Hanako's theme running in my head, but I lack any means of putting it into a sharable medium.
Anyone know of a free MIDI program or something I could play with? XD
Re: KS: The Fighting Game
Posted: Mon Jun 07, 2010 3:16 pm
by Leotrak
Sajomir wrote:I totally have a Guilty Gear-style rendition of Hanako's theme running in my head
... I'm left to wonder how one would turn Hanako's theme into something you'd normally hear in a fighting game...
Re: KS: The Fighting Game
Posted: Mon Jun 07, 2010 5:26 pm
by Sajomir
Leotrak wrote:Sajomir wrote:I totally have a Guilty Gear-style rendition of Hanako's theme running in my head
... I'm left to wonder how one would turn Hanako's theme into something you'd normally hear in a fighting game...
Changing of instruments and tempo.
Found a free midi program, so here's my take on it. The synthesization REALLY sucks, but at least I can communicate it! You might have to turn your volume way up if you have trouble hearing it.
Couldn't get a drumset to work, and I'm no composer. But it's a raw idea
http://www.supload.com/sound_confirm.ph ... 427915.wma
Re: KS: The Fighting Game
Posted: Mon Jun 07, 2010 5:59 pm
by futatsu
i now have the framework put up for a perfect track for a school dance/rave/club level.
Re: KS: The Fighting Game
Posted: Mon Jun 07, 2010 6:35 pm
by Dekiel
If you need a beta tester - then I'm in.
If need... contact me via forum or
Dekiel@hotmail.com (messanger).
And if you need ideas than my head is full of them. >.>
Re: KS: The Fighting Game
Posted: Tue Jun 08, 2010 12:53 pm
by futatsu
here is a small proof of effort...
this is by no means a finished piece.
opening sequence maybe?
i know it gets a little repetitive from 0:47 to 1:16... this is just something i whipped up this morning.
http://www.supload.com/sound_confirm.ph ... 830581.wav
Re: KS: The Fighting Game
Posted: Tue Jun 08, 2010 2:56 pm
by Sajomir
futatsu wrote:here is a small proof of effort...
this is by no means a finished piece.
opening sequence maybe?
i know it gets a little repetitive from 0:47 to 1:16... this is just something i whipped up this morning.
http://www.supload.com/sound_confirm.ph ... 830581.wav
I definitely like some of what you have here. My only real criticism (as if I'm actually a composer, pffft
) is that it doesn't seem quite energetic enough yet. It sounds like background music for a light scrolling platformer/action game at the moment, but not quite a fighting game. It also takes a while to get into full swing.
Re: KS: The Fighting Game
Posted: Tue Jun 08, 2010 3:29 pm
by futatsu
Sajomir wrote:futatsu wrote:here is a small proof of effort...
this is by no means a finished piece.
opening sequence maybe?
i know it gets a little repetitive from 0:47 to 1:16... this is just something i whipped up this morning.
http://www.supload.com/sound_confirm.ph ... 830581.wav
I definitely like some of what you have here. My only real criticism (as if I'm actually a composer, pffft
) is that it doesn't seem quite energetic enough yet. It sounds like background music for a light scrolling platformer/action game at the moment, but not quite a fighting game. It also takes a while to get into full swing.
so what you're saying is that i need to go into the main chorus thingy faster, with less intro... and also i need to make it a little more aggressive?
OK. yes. no. yes. *foot salute*
and if you have any inclination to put a dance themed level in the game... or you just want a dance-y fight song, you know where i am. i think
Re: KS: The Fighting Game
Posted: Tue Jun 08, 2010 8:04 pm
by Dekiel
futatsu wrote:Sajomir wrote:futatsu wrote:here is a small proof of effort...
this is by no means a finished piece.
opening sequence maybe?
i know it gets a little repetitive from 0:47 to 1:16... this is just something i whipped up this morning.
http://www.supload.com/sound_confirm.ph ... 830581.wav
I definitely like some of what you have here. My only real criticism (as if I'm actually a composer, pffft
) is that it doesn't seem quite energetic enough yet. It sounds like background music for a light scrolling platformer/action game at the moment, but not quite a fighting game. It also takes a while to get into full swing.
so what you're saying is that i need to go into the main chorus thingy faster, with less intro... and also i need to make it a little more aggressive?
OK. yes. no. yes. *foot salute*
and if you have any inclination to put a dance themed level in the game... or you just want a dance-y fight song, you know where i am. i think
YEA! it has to hit hard - but the melody as it is, is quite cool.
Re: KS: The Fighting Game
Posted: Tue Jun 08, 2010 8:39 pm
by futatsu
Dekiel wrote:
YEA! it has to hit hard - but the melody as it is, is quite cool.
glad to see you like it. working on it as we speak
Rin, i want a hug, but you couldn't hug me back... sadness
this is something i just whipped up... nothing in mind really...
http://www.supload.com/listen?s=V0idko\
Re: KS: The Fighting Game
Posted: Thu Jun 10, 2010 1:57 am
by Nicol Armarfi
ContinualNaba wrote:One can't help but wonder what a serious fightan cripple track would sound like.
I was thinking something along the lines of this:
http://nicol.chendo.net/Bite%20the%20Bullet.mp3. General opinion is that it sounds like MegaMan.
Fuck.
Yeah.
Re: KS: The Fighting Game
Posted: Thu Jun 10, 2010 2:37 pm
by futatsu
intro, the new version.
revised
better? worse? just remember, this is no where near a finished piece...
http://www.supload.com/listen?s=pHqXoX
Re: KS: The Fighting Game
Posted: Fri Jun 11, 2010 3:53 pm
by kobe
Sign me up for beta testing, if there's still room.
I'll be sure to spot some balancing issues (if there are any, but hey, even Blazblue has some major balance issues,and that's in continuum shift. I'm talking about BANG BANG BANG BAAAANG...)
Re: KS: The Fighting Game
Posted: Fri Jun 11, 2010 7:17 pm
by DannyL7773
Yosh, first of all, those that have posted requesting for beta-testing. We're nowhere near having anything testable, however, we'll keep you in mind for when we are ready.
For those of you who have posted little bits of music, thanks for the interest, Futatsu, I quite liked Parity, just there's something off about it, not quite sure if I can put my finger on it though. Could be that it reminds of something SNES eraish.
Last Life though, it's good. I like it myself personally, I'll forward your samples to the others and see what they have to say, so please, hang tight and we'll get back to you ^_^
Nicol: That's quite good, definitely battle themed music, yet, at the same time seems not as hardcore as what you'd normally find. I think at least. (Not played that many official fighters myself)