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Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Thu Jan 12, 2012 7:16 am
by Ryukrieger
If I can just ran out of speed, I'd be really happy instead of running into Shizune when she's not in her special mood XD

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Thu Jan 12, 2012 11:52 am
by Guest
don't know if this is a glitch or not (and i was too unobservant of the cause to be able to identify it accurately)
but i think that when you activate multiball by hitting shizune WHILE shizune is in rumba, shizune literally stays in multiball throughout the entire multiball phase (meaning that you cant lose you balls [heh] if you hit her!)
it returns to normal when you exit multiball. gendo and the minecraft thing can still kill your extra balls. i thought i was invincible, but alas, no
at first i thought it activated just by activating multiball with shizune, but i had the good fortune of doing that in another playthrough but it didnt work

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Thu Jan 12, 2012 11:54 am
by Guest
Guest wrote:when you activate multiball by hitting shizune WHILE shizune is in rumba, shizune literally stays in multiball throughout the entire multiball phase (meaning that you cant lose you balls [heh] if you hit her!)
^ whoops, replace that boldened multiball with rumba. scary stuff

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Thu Jan 12, 2012 12:22 pm
by Teclo
I was just playing this embedded on a website and I'd like to find where my save data is kept so I can use it with an offline version. So anyone know where to look? I'm using Firefox if that makes a difference.

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Thu Jan 12, 2012 6:39 pm
by autismius, the elven sperglord
a fantastic voyage, tragically cut short by a chain of rogue mutous

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Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Thu Jan 12, 2012 7:05 pm
by Fgw_wolf

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Thu Jan 12, 2012 9:48 pm
by Darkish-One
Great game, almost raged quit a on my 2nd and 3rd run cause of instants fails on my behalf.
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Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Fri Jan 13, 2012 12:45 am
by UnknownFan
As someone who was waiting for this game, I have to say that I am very pleased with how it's gone over.

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Fri Jan 13, 2012 1:03 am
by TAF Junkie
If I may make a minor feature request as a longtime Addams Family pinball fanboy...

If the following could play on the second Multiball I'd be happy. It's what the game plays when you get the second multiball, if you start it via electric chair. (Starting via Vault gets you the "Now you've done it")

http://www.mediafire.com/?no58y34b7sj3xy4

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Fri Jan 13, 2012 1:18 am
by Yukkuri
It's like flying in the sky!

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Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Fri Jan 13, 2012 3:07 am
by Jodox
I can joins leaderboard?
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What does the HEART do? All it did was make my screen look epic :v And what about Katana points? Katawa points? It was too fast to read for me.

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Fri Jan 13, 2012 7:57 am
by Teclo
The Katawa Points are a reference to the April Fools joke about having to pay real money for Katawa Points, which in turn would pay for certain choices to be selectable in KS, and to pay for extra routes and whatnot.

Re: Katawa Crash (FAQ, DL link, and to-do log first post)

Posted: Fri Jan 13, 2012 8:22 am
by Last man sitting
This is an absolutey awesome game.

NOW YOU'VE DONE IT!
*showtime*

This is a distraction.

Posted: Fri Jan 13, 2012 3:17 pm
by Fluffy Bandersnatch
Lowering the Bar wherever I go.

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In addition, Hiaso's angle can be measured by how fast/slow he is spinning in either a clockwise or a counter clockwise way. He doesn't spin when he's exactly at a 45 degree angle.

Clockwise for <45 degrees,
Counter clockwise for >45 degrees.

Re: This is a distraction.

Posted: Fri Jan 13, 2012 3:46 pm
by Ryto
Fluffy Bandersnatch wrote:Lowering the Bar wherever I go.

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In addition, Hiaso's angle can be measured by how fast/slow he is spinning in either a clockwise or a counter clockwise way. He doesn't spin when he's exactly at a 45 degree angle.

Clockwise for <45 degrees,
Counter clockwise for >45 degrees.
I didn't know you could get negative distance. XD