The "thank you 4LS" thread.
Re: Can't remember the last time a game touched me like this
It's too bad there are only digital copies of this game, otherwise I would touch it back.
From someone who lost their father; A review
This will probably be my only post on this forum, I didnt really follow the development. The only real knowledge I had of the games was when some of the hype from the initial demo release bleed into /co/ or plus4chan. Eventually you guys promised a release date and when it seemed to be impossible to escape the on coming storm I decided even though I haven't been super into anime or visual novels for a few years now that I might as well give the game a whirl, with my computer broken I might as well have something to keep me occupied on my laptop.
So the game comes out and a few days later I decide to give it a shot, played the opening act with out any guides or and went in pretty much blind just giving honest answers, ended up on the Lilly path, it was very cute and heart warming was very surprised how much I liked her as a character considering she seemed like the least interesting at first glance. I was constantly impressed how much care went into showing the girls as people and not fetish objects, had a very good time with the story even if I felt it relied on a few to many clichés, but it used them well and sometimes simple and cliché works.
But Lillys route isnt really what I'm hear to talk about, considering the title of the thread I think anyone reading this knows exactly which story Ill be going on about.
Finishing my first run through I felt burnt out on the Lilly an Hanako set pieces so I didn't want to move on to the laters route in the event it felt to "samey", leaving 3 other options I decided it'd be good to tackle one girl from the reaming pair, Flipping a coin I was going to tackle Emi.
I was happy with this result since I really liked what I saw of her in the prologue and during Lillys story, she seemed like a very cute and fun gal and since im not very sporty it seemed like it would be a good story to live vicariously through. Little could I know how similar my experiences in life would be to hers.
At the first hint that Emi was suffering from Father issues and anxiety from being abandoned and not letting people get close to her I could tell this story was going to hit close to home. What I wasn't prepared for was how wonderfully the writers of this game could portray the struggles and inner turmoil of a child who had a parent viscously torn away from them by fate. The problems the face opening up to the people around them, even those who they have know for years in fear that they will lose them as well. The sense that they have to push everyone away and not let them get close all the while they are screaming on the inside to have someone who they can be close to again, and an ending that shows that these are feelings that never go away but all we can do is love the people who are still here and spend as much time with them as possible. That we need people with us not to save us from our selves but just to be their, that we all need help and never need to be alone.
I watched my father die when I was 10 years old and it took years for me to allow people to start helping me, but I learnt that I needed to help people as well. Playing this game my heart broke for Emi, I felt for her not because I saw her as a "waifu" or "moe~", but because she was suffering just as I was and I wanted to see her helped. Seeing her run from people and her self through sports just as I did with Drama in highscool, being in plays to escape the world. Rarely does any form of fiction really make me feel like the writer understood what a child who looses a parent goes through, but you, you emi writer did an outstanding job.
Congratulations to you and ALL the Katawa Shoujo team on completing this project. And thank you, even if you never read this but I hope you do, thank you.
One last thing, I said I could never prepare myself for how close my life was to Émi. Well my Birth day is March the 14th and my father passed away in may.
-Ryan.
So the game comes out and a few days later I decide to give it a shot, played the opening act with out any guides or and went in pretty much blind just giving honest answers, ended up on the Lilly path, it was very cute and heart warming was very surprised how much I liked her as a character considering she seemed like the least interesting at first glance. I was constantly impressed how much care went into showing the girls as people and not fetish objects, had a very good time with the story even if I felt it relied on a few to many clichés, but it used them well and sometimes simple and cliché works.
But Lillys route isnt really what I'm hear to talk about, considering the title of the thread I think anyone reading this knows exactly which story Ill be going on about.
Finishing my first run through I felt burnt out on the Lilly an Hanako set pieces so I didn't want to move on to the laters route in the event it felt to "samey", leaving 3 other options I decided it'd be good to tackle one girl from the reaming pair, Flipping a coin I was going to tackle Emi.
I was happy with this result since I really liked what I saw of her in the prologue and during Lillys story, she seemed like a very cute and fun gal and since im not very sporty it seemed like it would be a good story to live vicariously through. Little could I know how similar my experiences in life would be to hers.
At the first hint that Emi was suffering from Father issues and anxiety from being abandoned and not letting people get close to her I could tell this story was going to hit close to home. What I wasn't prepared for was how wonderfully the writers of this game could portray the struggles and inner turmoil of a child who had a parent viscously torn away from them by fate. The problems the face opening up to the people around them, even those who they have know for years in fear that they will lose them as well. The sense that they have to push everyone away and not let them get close all the while they are screaming on the inside to have someone who they can be close to again, and an ending that shows that these are feelings that never go away but all we can do is love the people who are still here and spend as much time with them as possible. That we need people with us not to save us from our selves but just to be their, that we all need help and never need to be alone.
I watched my father die when I was 10 years old and it took years for me to allow people to start helping me, but I learnt that I needed to help people as well. Playing this game my heart broke for Emi, I felt for her not because I saw her as a "waifu" or "moe~", but because she was suffering just as I was and I wanted to see her helped. Seeing her run from people and her self through sports just as I did with Drama in highscool, being in plays to escape the world. Rarely does any form of fiction really make me feel like the writer understood what a child who looses a parent goes through, but you, you emi writer did an outstanding job.
Congratulations to you and ALL the Katawa Shoujo team on completing this project. And thank you, even if you never read this but I hope you do, thank you.
One last thing, I said I could never prepare myself for how close my life was to Émi. Well my Birth day is March the 14th and my father passed away in may.
-Ryan.
- DaddyTuesday
- Posts: 3
- Joined: Sat Jan 14, 2012 3:47 am
Re: Can't remember the last time a game touched me like this
I absolutely love this game. Definitely on my top 10s list.
1. Emi *Complete*
2. Shizune *Complete*
3. Hanako *Complete*
4. Rin *Complete*
5. Lilly *Complete*
2. Shizune *Complete*
3. Hanako *Complete*
4. Rin *Complete*
5. Lilly *Complete*
Re: Can't remember the last time a game touched me like this
I also completely agree, this game truly rocks. Beyond destroying my preconceptions and my prejudice (and fixing a part of my heart on the process), there is so much love poured onto it that you simply feel it.
Re: Can't remember the last time a game touched me like this
Yeah, i hear ye. I'm still emotionally overwhelmed by KS, it's gonna be while til' i can 'play' it again.
It sits in silence
Eats away at me
It feeds like cancer
Eats away at me
It feeds like cancer
Re: Can't remember the last time a game touched me like this
Yeah, I can only agree. I got all the good endings, but I probably will never complete all the pictures, because I don't feel the least urge to get a bad ending.
At the moment I'm just sitting around and listening to the soundtrack. And with the snowstorm I can see out of the window, it's a bit depressing....
At the moment I'm just sitting around and listening to the soundtrack. And with the snowstorm I can see out of the window, it's a bit depressing....
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- Posts: 6
- Joined: Sat Jan 14, 2012 9:35 am
Re: Can't remember the last time a game touched me like this
I have come to love this game so much more after my last and final conquest, Lilly was just one of the most heart wrenching and most relative to circumstances in my real life, and I have come to relish at the end, This is my first Dating Sim, seeing as it is free and I do not want to pirate, but I just have to appreciate the calm and unanimously appealing story as I read through dialogue, and with each heroine conquered [at least that's the term the guy in TWGOK uses], Dating Sims are a fresh experience for me, and I thank the makers of the game for such an endearing experience.
Anonymous thoughts.
Hey.
Rin's story. It brought something out in my I buried not too long ago. I really felt her, I really understood her. It would be unfair if I kept this to myself, so thank you for this game and specifically for Rin's story. I think it helped me shed something that's been weighing me down, I don't remember if I've ever felt so lighthearted.
I also did Emi's story first, and my wife and I agreed she was a LOT like Emi (except for the running) and I felt like I connected on just about every level with Rin.
The pictures and music brought something that regular books don't.
This makes me want to create something beautiful myself.
Goodbye.
Rin's story. It brought something out in my I buried not too long ago. I really felt her, I really understood her. It would be unfair if I kept this to myself, so thank you for this game and specifically for Rin's story. I think it helped me shed something that's been weighing me down, I don't remember if I've ever felt so lighthearted.
I also did Emi's story first, and my wife and I agreed she was a LOT like Emi (except for the running) and I felt like I connected on just about every level with Rin.
The pictures and music brought something that regular books don't.
This makes me want to create something beautiful myself.
Goodbye.
Re: Anonymous thoughts.
Indeed, this game can make you think on alot of things.. puts you into deep reflection
Congratulations!
For a person who has been off visual novels for a good number of years, I'd like to congratulate the staff for this wonderful and thoughtful game. Not only is it intended in English (and as a result, not having lots of its content lost in translation and being a lot more enjoyable to read) and lacks some of the characteristic melodrama I've come to stereotype other visual novels of a similar genre with, but it also makes me aware of some issues I would never actually thought of concerning disabled people. I've finished Hanako's and Lilly's routes right now, and already, the game gives me a feel somewhat akin to an old game called Brass Restoration, which itself is a story about a disabled man and the major changes in his life. Both are greatly satisfying.
Bravo!
Well, I just finished playing through Hanako and Lilly's paths and all I can say is bravo. Every one in 4LS should be proud of themselves. As someone that has played a great many Visual Novels, all the way from Ever 17 to YMK, I can honestly say that I have never been as touched both emotionally and mentally by one as I was with KS. From start to finish, I was not able to take peel myself away from the game.
So anyway I felt like posting and congratulating you all on a job well done, and I, like many of the others hope that in the future you all decide to do another visual novel together, because let's face it... for a group of amateurs, you put a lot of the professionals to shame.
Now on to the rest of the paths.
So anyway I felt like posting and congratulating you all on a job well done, and I, like many of the others hope that in the future you all decide to do another visual novel together, because let's face it... for a group of amateurs, you put a lot of the professionals to shame.
Now on to the rest of the paths.
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- Posts: 1
- Joined: Sun Jan 15, 2012 5:02 am
Re: Anonymous thoughts.
Didn't want to create a new thread, and this one seemed oddly fitting....
I just want to thank all the KS devs for creating this beautiful game, from the bottom of my heart. I know I may be just another little person to you, just another compliment among many, but your game has affected me like nothing else I have ever experienced. Like OP, I've played Rin's route. Whoever wrote it, you are truly incredible. You have created a marvelous piece of art. I can't fully express how much I admire you. It might be that, like Rin, I'm simply not too good with words. Her character, the story, the philosophy, the perspectives; each moment felt like it was taken directly from my soul.
It reminded me of how I used to be, how I used to think and feel. I gave me the strength and wits to carry on with life. It reminded me what it's like to be alive, and the importance of enjoying beautiful things while I still can. I don't know if that sounds silly to you, I don't know if you think this is all just hot air. Surely these emotions and this attachment will weaken one day, but the memories of these wonderful days will always remain in my mind. Even if everyone else forgets, I will not.
I sincerely wish for you to keep writing and improving over time, even though I'm aware that 4LS as a whole won't make another release. You have the potential to create extraordinary things and enrich people's lives, perhaps more than you realize.
Thank you all once again. I hope everything in your lives works out well, whatever it is you choose to do from now on.
-Your dearest fan
I just want to thank all the KS devs for creating this beautiful game, from the bottom of my heart. I know I may be just another little person to you, just another compliment among many, but your game has affected me like nothing else I have ever experienced. Like OP, I've played Rin's route. Whoever wrote it, you are truly incredible. You have created a marvelous piece of art. I can't fully express how much I admire you. It might be that, like Rin, I'm simply not too good with words. Her character, the story, the philosophy, the perspectives; each moment felt like it was taken directly from my soul.
It reminded me of how I used to be, how I used to think and feel. I gave me the strength and wits to carry on with life. It reminded me what it's like to be alive, and the importance of enjoying beautiful things while I still can. I don't know if that sounds silly to you, I don't know if you think this is all just hot air. Surely these emotions and this attachment will weaken one day, but the memories of these wonderful days will always remain in my mind. Even if everyone else forgets, I will not.
I sincerely wish for you to keep writing and improving over time, even though I'm aware that 4LS as a whole won't make another release. You have the potential to create extraordinary things and enrich people's lives, perhaps more than you realize.
Thank you all once again. I hope everything in your lives works out well, whatever it is you choose to do from now on.
-Your dearest fan
Re: Anonymous thoughts.
i hear ya all. to the devs aswel. you people are my unsung hero's. the way you made and played out all the paths is truely a beautiful tihng. if there ever was a time i met you all face to face. i would hug you all. this VN really effected me in a deep way. i cant relate to any of the charecters but it just made me feel warm inside. and the endings to their route, (good and bad) are filled with love. they are the only loves story other then saya no uta that have made me really sad... and when i finished it all... i felt as if my life is complete, that there is nothign else i need to do, i didnt know what to do. so i got back into running, wich i have had the urge to do since i fnished emis route... and i know that my heart felt thanks is aswel one of many, but you can be sure im throwing my glass in the air for you four leaf studio... cheers mates... form the very bottom of my heart...cheers
Re: Anonymous thoughts.
This game came at a time in my life when I needed it. It helped me to really solidify my feelings on some very important matters. Thank you for making this.