Katawa Crash (FAQ, DL link, and to-do log first post)
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- Posts: 20
- Joined: Fri Mar 25, 2011 12:54 am
Re: Katawa Crash (FAQ and to-do log first post)
Forgive me if I don't understand properly but did your project regress?
- gainare_tottori
- Posts: 123
- Joined: Thu Feb 17, 2011 6:16 am
- Location: the 206
Re: Katawa Crash (FAQ and to-do log first post)
No, update posts show what was completed on the to-do list.
That said, sometimes new things get added to the to-do list between updates.
That said, sometimes new things get added to the to-do list between updates.
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
- gainare_tottori
- Posts: 123
- Joined: Thu Feb 17, 2011 6:16 am
- Location: the 206
Re: Katawa Crash (FAQ and to-do log first post)
update to 0.8.13
- Features:
- Menu
- Score authentication
- Hideaki
- Several random characters (Miki, Naomi, Natsume, Hachisame, Nomiya, etcetc)
- Refinements:
- More than one chance per run at a TOUCHDOWN now
- Bugs killed:
- Misha skillshot was causing Rin to appear out of her trash bin (this is 100% literally what happened)
- Bgm issues with pausing
- Getting stuck underground no longer possible (hopefully)
- Minor leaderboard bugs
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
- ContinualNaba
- Posts: 484
- Joined: Tue Apr 13, 2010 4:36 am
- Location: Inside you.
Re: Katawa Crash (FAQ and to-do log first post)
This Rin out of the Bin thing intrigues me.
[19:33] <!Suriko> i think i could go my whole life without putting my mouth on someone's ass voluntarily
[12:46] == climatic was kicked from #katawa-shoujo by climatic [climatic]
[12:46] <+ContinualNaba> wut
[12:46] <%VCR> wut
[12:47] <+Juno> Qué
[12:46] == climatic was kicked from #katawa-shoujo by climatic [climatic]
[12:46] <+ContinualNaba> wut
[12:46] <%VCR> wut
[12:47] <+Juno> Qué
- gainare_tottori
- Posts: 123
- Joined: Thu Feb 17, 2011 6:16 am
- Location: the 206
Re: Katawa Crash (FAQ and to-do log first post)
update to 0.8.15
- Core features:
- Volume controls
Bugs - Hit detection gappy at very high speeds
- Another fix for the damn forever roll which really for sure ought to work this time
- TOUCHDOWN background fix
- Volume control bugs fixed
- THE HEART now appears on the correct side of the dinosaur
- Scoreboard bug fix
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
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- Carelessly Cooking You
- Posts: 2572
- Joined: Thu Mar 06, 2008 8:22 am
- Location: Imola, Italy
Re: Katawa Crash (FAQ and to-do log first post)
Oh come on, it's not THAT-gainare_tottori wrote:(I just read that bug list and really, no wonder people think this game is just an elaborate troll)
...nevermind, carry on.gainare_tottori wrote:THE HEART now appears on the correct side of the dinosaur
Shattering your dreams since '94. I also fought COVID in '20 and '21, and all I got was this lousy forum sig.
Re: Katawa Crash (FAQ and to-do log first post)
I'm curious, any progress since the last update? =)
- Ragnarok1991388
- Posts: 48
- Joined: Tue Sep 15, 2009 1:59 am
- Location: My Secret Lair
Re: Katawa Crash (FAQ and to-do log first post)
Me too, I'd be pretty disappointed if this project died, I'm looking forward to playing it.Xeirich wrote:I'm curious, any progress since the last update? =)
People who like this post may also like: tentacle rape, high pitched japanese moaning, and crying out "no! no! no!" (even though they really mean yes).
- gainare_tottori
- Posts: 123
- Joined: Thu Feb 17, 2011 6:16 am
- Location: the 206
Re: Katawa Crash (FAQ and to-do log first post)
I only post for programming updates, not for building sprites and sound clips to slap into the thing.
Also to be honest I have been working on other things instead of KC lately.
But it's not dead.
Also to be honest I have been working on other things instead of KC lately.
But it's not dead.
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
Re: Katawa Crash (FAQ and to-do log first post)
The Annotated Bromonts are worth putting any other project aside for. I guess I can forgive the wait
Animator for the Katawa Shoujo Fighting Game
(or used 'ta be before it died, gotta think of a new signature)
- Burial_By_Fire
- Posts: 47
- Joined: Wed May 19, 2010 5:27 pm
- Contact:
Re: Katawa Crash (FAQ and to-do log first post)
Wait. What?
Why was I not informed!?
Why was I not informed!?
Re: Katawa Crash (FAQ and to-do log first post)
Really looking forward to this, keep up the good work!
Okay, look, I know this is sudden, but I really need to know. What color is your panties?
- gainare_tottori
- Posts: 123
- Joined: Thu Feb 17, 2011 6:16 am
- Location: the 206
Re: Katawa Crash (FAQ and to-do log first post)
update to 0.8.24
- Core features:
- Help
- Multiball
- More characters
- Rewrote scheduler
- Rewrote dynamic tweener
- Other stuff I'm sure I'm forgetting
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
- Burial_By_Fire
- Posts: 47
- Joined: Wed May 19, 2010 5:27 pm
- Contact:
Re: Katawa Crash (FAQ and to-do log first post)
You should record the gameplay you have so far (FRAPS or something) and upload to a video site to tease us more.
- gainare_tottori
- Posts: 123
- Joined: Thu Feb 17, 2011 6:16 am
- Location: the 206
Re: Katawa Crash (FAQ and to-do log first post)
update to 0.8.26
- Core features:
- Creepers
- Extra point kicks
- Refinements:
- Multiball physics tweaks
- Bugs:
- Reset does not coexist gracefully with certain new features
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe