Katawa Crash (FAQ, DL link, and to-do log first post)

Feel free to post any fan works in this forum.


Post Reply
User avatar
gainare_tottori
Posts: 123
Joined: Thu Feb 17, 2011 6:16 am
Location: the 206

Katawa Crash (FAQ, DL link, and to-do log first post)

Post by gainare_tottori »

FAQ:
  1. General
    1. Q: wtf
      A: I know, right?
    2. Q: wtf is katawa crash
      A: It's a lot like Nanaca Crash.
    3. Q: link where?
      A: 0.8.36 Stand-alone player (Windows). (new link)
    4. Q: How does the Rin timer/Multiball/Mishkkiri work, who is Spiderman/the plane guy/etc etc etc?
      A: You'll just have to wait for the next version of the game wiki. That said, in the interim there's always the KC entry on TVTropes.
    5. Q: Where is the scoreboard link again?
      A: The scoreboard is right here.
    6. Q: Anything else?
      A: There's a @KatawaCrash Twitter now for updates and generic infodumping purposes.
TO-DO LIST: current version is 0.9.15
  • Core features:
  • Ending credits
  • Lilly's special
  • Hats
  • Jiggawatts
  • Top Secret Episode
  • BEHOLD!
  • Daily Double
  • Emi's Mom's House
  • Shopkeeper
  • Refinements:
  • Snow particles for intro screen
  • Retrofit a few things from KS Act 1 to KS Full versions
  • Some achievements are going to be added/dropped/re-tiered
  • Known bugs:
  • Achievements "April Fools" and "I'm Here To Save Flash Gaming" are broken
  • Achievement "Look Ma No Hands" is buggy (you have to click after going 25,000 without clicking to get it)
  • Achievements awarded after the end of a run (What Exactly Were You Waiting For, etc) are not saved to the savefile until you finish the next run
  • Unresolved:


Screenshots:
Attachments
kcrash33.png
kcrash33.png (25.71 KiB) Viewed 421758 times
kcscreencap.jpg
kcscreencap.jpg (79.64 KiB) Viewed 421758 times
Last edited by gainare_tottori on Sun Jan 13, 2013 3:20 pm, edited 35 times in total.
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
User avatar
griffon8
Posts: 1116
Joined: Mon Jan 25, 2010 8:47 pm
Location: Southeast Michigan, USA

Re: Katawa Crash (FAQ and to-do log first post)

Post by griffon8 »



There's something very wrong with you. :?

That won't stop me from playing it. :D
I found out about Katawa Shoujo through the forums of Misfile. There, I am the editor of Misfiled Dreams.

Completed: 100%, including bonus picture. Shizune>Emi>Lilly>Hanako>Rin

Griffon8's Writing
User avatar
kulkukan
Posts: 23
Joined: Wed Mar 09, 2011 10:36 pm

Re: Katawa Crash (FAQ and to-do log first post)

Post by kulkukan »

mite b cool.
I would like to see how this panders out.
User avatar
GMKGoat
Posts: 90
Joined: Thu May 07, 2009 1:47 pm

Re: Katawa Crash (FAQ and to-do log first post)

Post by GMKGoat »

Oh nice. This must be what doomfest was keeping from me.
User avatar
gainare_tottori
Posts: 123
Joined: Thu Feb 17, 2011 6:16 am
Location: the 206

Re: Katawa Crash (FAQ and to-do log first post)

Post by gainare_tottori »

update to 0.8.7
  • Refinements:
  • Tweak power of special boosts
  • Yuuko "poof" into a plant on hit
  • Fade out HNNGH during intro
  • Trace double kapow flash during Lilly hit

    Bug fixes:
  • Hanako doesn't show during Yuuko block
  • Misha doesn't update wahaha count UI
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
User avatar
Suriko
Lilly Writer, Hanako Co-Writer, Producer
Posts: 1507
Joined: Mon Aug 20, 2007 3:10 am
Location: Australia

Re: Katawa Crash (FAQ and to-do log first post)

Post by Suriko »

Suggestion for Lilly special: Hisao's graphic gets blindfolded until he hits another Lilly special, Shizune's Student Council GET effect is nulled while he's blindfolded, maybe Mutou's homework. Rather than a straight speed boost ala Rin and Emi, it nullifies negative character effects.
User avatar
Merlyn_LeRoy
Posts: 535
Joined: Tue Feb 02, 2010 7:35 pm
Location: Minnesota
Contact:

Re: Katawa Crash (FAQ and to-do log first post)

Post by Merlyn_LeRoy »

gainare_tottori wrote:If you have any good ideas for where to house a 2mb .swf file with a small risk of going excessively viral, though, love to hear 'em.
You could put it up on archive.org (free) and not give it any keywords (or just one, if it requires at least one). Default is for everything on archive.org to be public, but the FAQ says "a subscriber can choose to have their collection(s) made private by special arrangement". You can also put it under a creative commons license, or public domain, or whatever.
User avatar
ContinualNaba
Posts: 484
Joined: Tue Apr 13, 2010 4:36 am
Location: Inside you.

Re: Katawa Crash (FAQ and to-do log first post)

Post by ContinualNaba »

Suggestion for Hanako special, similiar to the NC 'Got ninja girl and hit a person when 2nd-to-last number is 5' technique, is to improve bounce height by having her screech THE FLOOR IS LAVA.

Or you could use the convention to levitate him for a straight kilometer. Ah, science!
[19:33] <!Suriko> i think i could go my whole life without putting my mouth on someone's ass voluntarily

[12:46] == climatic was kicked from #katawa-shoujo by climatic [climatic]
[12:46] <+ContinualNaba> wut
[12:46] <%VCR> wut
[12:47] <+Juno> Qué
User avatar
gainare_tottori
Posts: 123
Joined: Thu Feb 17, 2011 6:16 am
Location: the 206

Re: Katawa Crash (FAQ and to-do log first post)

Post by gainare_tottori »

Think I got something worked out for getting the file out there. Thanks for the suggestions.
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
User avatar
GG Crono
Posts: 148
Joined: Sat Jul 25, 2009 7:05 pm

Re: Katawa Crash (FAQ and to-do log first post)

Post by GG Crono »

There's alsso Megaswf.

Anyway. I always loved Nanaca Crash. This could be awesome! :D
User avatar
Snicket
Posts: 1164
Joined: Sun May 10, 2009 4:15 am
Location: Cadillac Ranch

Re: Katawa Crash (FAQ and to-do log first post)

Post by Snicket »

I've helped make one of these. YEARS ago. Except i had ramps, spring-loaded jump pads and crates of TNT to boot the projectile/character. And crates, people and barrels to stop them.
User avatar
UnknownFan
Posts: 78
Joined: Sat May 16, 2009 6:54 am

Re: Katawa Crash (FAQ and to-do log first post)

Post by UnknownFan »

This is relevant to my interests. Can't wait.
User avatar
neumanproductions
Posts: 859
Joined: Wed Mar 17, 2010 3:58 pm
Location: Breathing the same air as you
Contact:

Re: Katawa Crash (FAQ and to-do log first post)

Post by neumanproductions »

I've always enjoyed any version of these Crash Games, from anime based to stick-figure. I will be following this and enjoy playing with the first version released.
Rin=Hanako>Emi>Misha>Lilly>Shizune (Misha counts in my world alright; and now she surpassed Lilly)
Fanfic series entitled... A Day in the Life of [character name here] (updated 6/8/10)
Random writings and Crossover... New stuff of Neuman (updated 5/6/11)
It's time to Duel... KS Yugioh Deck (updated 3/16/11)
User avatar
gainare_tottori
Posts: 123
Joined: Thu Feb 17, 2011 6:16 am
Location: the 206

Re: Katawa Crash (FAQ and to-do log first post)

Post by gainare_tottori »

update to 0.8.8
  • Features:
  • Background animation
  • Misha skill shot (at 85m?)

    Refinements:
  • Special board should probably say "Special" on it
  • Finish Shizune special animation
  • Re-time Emiyruuken into an Emiryueppa, add some tweens for that
  • Akira sprite should be a little bigger
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
User avatar
gainare_tottori
Posts: 123
Joined: Thu Feb 17, 2011 6:16 am
Location: the 206

Re: Katawa Crash (FAQ and to-do log first post)

Post by gainare_tottori »

update to 0.8.11
  • Features:
  • Pause
  • Reset
  • Hidden specials
  • Rika
  • Engine tweaks to enable some of these


    Refinements:
  • Resize launch power meter
<Doomfest> Oh god what is art
<Juno> Baby don't hurt me
<duanemoody> don't hurt me
<Juno> No moe
Post Reply