Okay, I hope I will not derail this thread completely.
Anyone who is familiar with the genre of Visual Novels is aware that the main character's pesonality is more or less an empty box with a question mark on it so that anyone can fill with whatever chracteristics they might want to project onto this person. Or it is done just for better identification with said character.
Back to the topic of KS and especially Shizune's route.
Hisao is a different person in every different scenario and otherwise the game would be inconceiveable. I think most people are able to get that. However, Hisao should not become a stereotype (other than being the extremely attractive new kid in the school
). Or let me correct that: Hisao should not become a badly written stereotype.
Now I am not saying that Hisao is a really scrappy character in any way in KS but I want to express the personal impression of mine that Hisao in Shizune's route
faintly impersonated such a stereotype.
Every girl, except Hanako, dominates Hisao through Act 1, Lilly and Shizune are the best examples. Lilly's domination is even more thorough than Shizune's but whereas Lilly's path changes Hisao into something she considers her equal Shizune's path turns Hisao (at first) into an underling who has to work hard to catch the (romantic) attention of his leader.
Now the underling part and moreso the willingness and thoughtlessness that Hisao (or the player in that case) has to display to choose this path is not my cup of tea.
Ahh, Morticia? I would die for her. I would kill for her. Either way, what bliss.